8 Feb
2019
8 Feb
'19
1:18 p.m.
https://bugs.winehq.org/show_bug.cgi?id=39816 --- Comment #10 from Sergey Isakov <isakov-sl(a)bk.ru> --- May this works? ~~~ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetInputParameterDesc( ID3D10ShaderReflection *iface, UINT index, D3D10_SIGNATURE_PARAMETER_DESC *desc) { - FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc); - return E_NOTIMPL; + return iface->GetInputParameterDesc(index, desc); } ~~~ or some more work needed? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.