http://bugs.winehq.org/show_bug.cgi?id=24406 --- Comment #4 from Jeremy Chin <winehq(a)rekless.fastmail.fm> 2010-12-11 00:06:58 CST --- I've done a little more investigation into this bug. It looks like my previous statement about recursion depth is incorrect. It looks like the actual issue is the code is calling D3DXLoadSkinMeshFromXof or something similar (d3dx is statically linked), and for some reason it's returning D3DXERR_SKINNINGNOTSUPPORTED . I can't find any useful documentation on this error. I also came across a D3D tutorial that looks very similar to the code in Recettear, http://www.t-pot.com/program/44_motion/motion.html . The sample code doesn't work either, though I haven't determined if it's for the same reason. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.