https://bugs.winehq.org/show_bug.cgi?id=39347 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|World of Warships |World of Warships |0.4.x/0.5.x: incorrect |0.4.x/0.5.x: incorrect |water surface height |water surface height |calculated for unknown |calculated for unknown |reasons, causing ships to |reasons, causing ships to |appear floating in the air |appear floating in the air | |(with GLSL shader backend) --- Comment #4 from Anastasius Focht <focht(a)gmx.net> --- Hello Stefan, --- quote --- I never see the bug with ARB, only GLSL, and I never saw it with all native Windows libs so far --- quote --- It seems your assessment is correct. I disabled GLSL via registry (= use ARB) and played 15 games straight away without problems. Re-enabled GLSL shader backend and encountered the bug in the first game. Refining summary accordingly. Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.