10 Dec
2011
10 Dec
'11
7:11 p.m.
http://bugs.winehq.org/show_bug.cgi?id=29297 --- Comment #2 from Matteo Bruni <matteo.mystral(a)gmail.com> 2011-12-10 13:11:40 CST --- Thanks for the bug report. Hmm, let's try with a +d3d9,+d3d,+d3d_shader log. You can cut the log after the first fixme:d3d_shader:print_glsl_info_log 0(13) : error C1115: unable to find compatible overloaded function "texture2DProj(sampler2D, vec2)" and the following shader dump. If the log is still too large to attach, you can maybe drop +d3d_shader. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.