26 Nov
2021
26 Nov
'21
12:40 p.m.
https://bugs.winehq.org/show_bug.cgi?id=47713 --- Comment #5 from Berillions <berillions(a)gmail.com> --- (In reply to Conor McCarthy from comment #4)
I have patches for this, but they need to go on top of the unbounded descriptor range patches which are still being reviewed, and they need to be rebased too, so I haven't sent them yet. The crash happens because the game uses bindings with 244,000 descriptors (!), while vkd3d currently only supports up to 1024.
Connor, Do you news about these patches ? Thanks -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.