https://bugs.winehq.org/show_bug.cgi?id=26636 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |focht(a)gmx.net Resolution|--- |DUPLICATE Summary|Metal Fatigue: OpenGL |Metal Fatigue: OpenGL |renderer causes crash on |renderer causes crash on |game start |game start (GL_EXTENSION | |string overflow) --- Comment #9 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, I debugged this, there is nothing to fix here. It's an old game which suffers from GL_EXTENSION string overflow. The overflow overwrites parts of an object vtable (located in data section), hence the crash. --- snip --- $ pwd /home/focht/.wine/drive_c/Program Files/Psygnosis/Metal Fatigue Demo $ __GL_ExtensionStringVersion=17700 wine ./MFatigue.exe --- snip --- For the future: please resolve all games suffering from this overflow to bug 25362 $ sha1sum metalfatigue.exe f98804b10769ab21d02b52b0142d27ed447a1cc8 metalfatigue.exe $ du -sh metalfatigue.exe 24M metalfatigue.exe $ wine --version wine-1.7.21-19-g8812193 Regards *** This bug has been marked as a duplicate of bug 25362 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.