21 Oct
2009
21 Oct
'09
8:27 a.m.
http://bugs.winehq.org/show_bug.cgi?id=19773 --- Comment #6 from Jörg Höhle <hoehle(a)users.sourceforge.net> 2009-10-21 03:27:43 --- I put glDisable in ~0.9.32 commit 7126b636 into Impl_Clear right before LeaveGL(). No improvement. (Is that the correct place?) So if I understand you right, what's needed now is
porting the clear tests from dlls/d3d9/tests/visual.c to dlls/d3d8 and see if results differ from d3d9 on MS-Windows?
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