https://bugs.winehq.org/show_bug.cgi?id=47642 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Fixed by SHA1| |7be64a8d3eec3c52dc58a20a178 | |d33dd25de56d0 Resolution|--- |FIXED --- Comment #35 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- This was changed in <https://source.winehq.org/git/wine.git/commit/7be64a8d3eec3c52dc58a20a178d33dd25de56d0> With builtin amstream, when the loading bar finishes, a black screen is shown. This means the intros have started and can now be skipped by clicking twice. For the videos to work we need an IDirectDrawStreamSample::Update() implementation. With native amstream the game hangs when the loading bar finishes, but this isn't really something we should care about. (Bugs with native components) So I'm going to mark this FIXED since the game should be playable (without videos) now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.