http://bugs.winehq.org/show_bug.cgi?id=26850 Summary: Armalyte (remake) hangs after starting Product: Wine Version: 1.3.18 Platform: x86 URL: http://www.binaryzone.org/downloads/ArmalytePCDemo.zip OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: msvcrt AssignedTo: wine-bugs(a)winehq.org ReportedBy: gyebro69(a)gmail.com Created an attachment (id=34225) --> (http://bugs.winehq.org/attachment.cgi?id=34225) 7zipped +msvcrt,+file,+tid log (uncompressed 23 MB) Armalyte is the PC remake of a classic C64 arcade game. The game doesn't produce any console output but it hangs after starting (consuming 100 % CPU power). The same behaviour in Wine-1.0.1, 1.2.3 and so on. Workaround: native msvcrt.dll (the game starts and runs fine with it). Here I attached a log containing +msvcrt,+file traces. It was created by starting the game, waiting for 10 seconds and aborting the unresponsive game. In the log the following message is repeated over and over again: trace:msvcrt:read_i already at EOF, returning 0 Fedora 14 32-bit Kernel 2.6.38.2 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.