https://bugs.winehq.org/show_bug.cgi?id=47115 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|wineserver |-unknown --- Comment #1 from Matteo Bruni <matteo.mystral(a)gmail.com> --- Is the stutter limited to just the first explosion in a game session? If so, I suspect that's mostly to do with compiling shaders / pipelines. Updating the drivers will effectively clear the shader cache, so you'll get the stutter again the next time you play. The hang on exit is probably unrelated, you should open a separate bug report for it. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.