http://bugs.winehq.org/show_bug.cgi?id=32524 --- Comment #2 from Mirko <kug3lblitz(a)gmail.com> 2012-12-23 10:45:20 CST --- You are correct, I was using wine from an Ubuntu PPA which was using winepulse. I tried the same with a vanilla wine 1.5.17 compiled some time ago from git. The game crashes at the same spot, though this time without the assertion of course. The error reads: wine: Unhandled page fault on write access to 0x00000000 at address 0x78aa1ed7 (thread 0045), starting debugger... I tried running the game with the latest wine from git, but I cannot get it to start. It seems like the game tries to use DX11 with the latest wine which is not fully implemented yet. wine: Call from 0x7b83b452 to unimplemented function d3d11.dll.D3D11CreateDevice, aborting Is there a way I can force the game to use DX9? There is a dedicated executable for DX11 but none for DX9, so I guess there is some auto detection going on by the game. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.