http://bugs.winehq.org/show_bug.cgi?id=9775 --- Comment #34 from Matteo Modesti <mattemod(a)gmail.com> 2008-07-07 05:18:17 --- I noted that now it prints these FIXMEs on the shell every time i load a game: fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGenTextures @ surface.c / 513 fixme:d3d_surface:IWineD3DSurfaceImpl_PreLoad >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 517 fixme:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 340 fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glCopyTexSubImage2D @ surface.c / 936 Maybe fixing them will fix the upside-down character in inventory too :) p.s.: sorry for multi-commenting in so short time, i didn't imagine i would've had something to add so soon ^^ -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.