https://bugs.winehq.org/show_bug.cgi?id=36863 --- Comment #15 from jre.winesim(a)gmail.com --- I now tested Austin's patch with ME3 (started from Origin): - With unpatched wine MassEffect3.exe crashes shortly after starting ME3. (Same "fixme:dbghelp:validate_addr64 Unsupported address ..." followed by "wine: Unhandled page fault on read access to ..." as for Tim.) - With patched wine it doesn't crash anymore, but freezes shortly after starting ME3 (sometimes just nothing happens, sometimes the screen resolution switches and I get a partly drawn Origin window, but nothing more happens). I have to kill the MassEffect3.exe process to get at least Origin responsive again. - It works if "Origin In Game" is disabled. So I assume Austin's patch fixes/workarounds the inital problem, but then just another, independent (?) problem arises. (Just like for Anastasius with his test prelinking 'opengl32.dll' to a virtual address < 2GB.) Should I provide anymore information here? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.