11 Dec
2016
11 Dec
'16
3:38 a.m.
https://bugs.winehq.org/show_bug.cgi?id=41965 --- Comment #2 from Béla Gyebrószki <gyebro69(a)gmail.com> ---
fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet supported fixme:d3dx:d3dx9_effect_init Failed to parse effect, hr 0x8876086c.
Install native d3dcompiler_43 and try again. If the game works with native d3dcompiler_43 then this bug is likely a dupe of bug #37676. Tested the mod with the GOG.com version and did reproduce the crash with built-in d3dcompiler_43. wine-2.0-rc1 Fedora 25 x86_64 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.