http://bugs.winehq.org/show_bug.cgi?id=13019 --- Comment #30 from Raymond <superquad.vortex2(a)gmail.com> 2010-12-25 20:41:10 CST --- snd-emu10k1 has three capture devices **** List of CAPTURE Hardware Devices **** card 0: Live [SBLive! xxxxx], device 0: emu10k1 [ADC Capture/Standard PCM Playback] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Live [SBLive! xxxxx], device 1: emu10k1 mic [Mic Capture] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: Live [SBLive! xxxxx], device 2: emu10k1 efx [Multichannel Capture/PT Playback] Subdevices: 1/1 Subdevice #0: subdevice #0 ./alsacap -d hw:0,0 -R *** Exploring configuration space of device `hw:0,0' for recording *** type : HW 1..2 channels Sampling rate 8000..48000 Hz Sample formats: S16_LE Significant bits: 16 Is this game using winmm or dsound to capture ? How do you config the alsa "default" device or you are using registry UseDirectHw="Y" ? seem that hw:0,0 does not support 8bits but winealsa.drv/waveinit.c *flags |= DSCAPS_SECONDARY8BIT | DSCAPS_SECONDARY16BIT; so winealsa.drv have to perform 8bits to 16bits conversion if you are using hw:0,0 to record -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.