12 May
2020
12 May
'20
5:53 a.m.
https://bugs.winehq.org/show_bug.cgi?id=34266 --- Comment #46 from William Pierce <wgpierce01(a)gmail.com> --- Since it's specifically asked for here:
1. Are there any games which are fixed by setting multiply_special to 2 but not to 1?
From duplicate bug https://bugs.winehq.org/show_bug.cgi?id=49133, setting multiply_special to 2 makes Bayonetta render fine, but setting it to 1 has no effect. Performance is fine after shader cache is built up.
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