http://bugs.winehq.org/show_bug.cgi?id=59443 --- Comment #1 from Christian Costa <titan.costa@gmail.com> --- Console log: 0274:err:winediag:wined3d_dll_init Using the Vulkan renderer. 0274:fixme:ver:GetCurrentPackageId (005FEF90 00000000): stub 0274:fixme:heap:RtlCompactHeap handle 00350000, flags 0 stub! 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_FOGENABLE) (0x1c) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_SPECULARENABLE) (0x1d) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_COLORKEYENABLE) (0x29) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_RANGEFOGENABLE) (0x30) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_LIGHTING) (0x89) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_COLORVERTEX) (0x8d) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_LOCALVIEWER) (0x8e) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_NORMALIZENORMALS) (0x8f) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_DIFFUSEMATERIALSOURCE) (0x91) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_SPECULARMATERIALSOURCE) (0x92) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_AMBIENTMATERIALSOURCE) (0x93) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_EMISSIVEMATERIALSOURCE) (0x94) should have a representative. 0274:err:d3d:validate_state_table State STATE_RENDER(WINED3D_RS_VERTEXBLEND) (0x97) should have a representative. 0274:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. 02a4:fixme:d3d:wined3d_render_target_view_vk_cs_init Swapchain views not supported. 0274:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (00EDB770). 02a4:fixme:d3d:wined3d_render_target_view_vk_cs_init Swapchain views not supported. 0274:fixme:win:NtUserLockWindowUpdate (0x400ae), partial stub! 02a4:fixme:d3d:wined3d_render_target_view_vk_cs_init Swapchain views not supported. 0274:fixme:win:NtUserLockWindowUpdate ((nil)), partial stub! 02a4:fixme:d3d:wined3d_sampler_vk_cs_init Unhandled srgb_decode 0. 02a4:fixme:d3d:wined3d_sampler_vk_cs_init Unhandled srgb_decode 0. 0274:fixme:win:NtUserLockWindowUpdate (0x400ae), partial stub! 0274:fixme:win:NtUserLockWindowUpdate ((nil)), partial stub! 0274:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (0271DC78). 02a4:fixme:d3d:wined3d_render_target_view_vk_cs_init Swapchain views not supported. 0274:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back buffer 0 (02EDFFC0). 02a4:fixme:d3d:wined3d_render_target_view_vk_cs_init Swapchain views not supported. 02a4:fixme:d3d:wined3d_sampler_vk_cs_init Unhandled srgb_decode 0. wine: Unhandled page fault on read access to 00000018 at address 769E9322 (thread 02a4), starting debugger... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.