https://bugs.winehq.org/show_bug.cgi?id=37912 Johannes Dewender <wine(a)JonnyJD.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wine(a)JonnyJD.net --- Comment #4 from Johannes Dewender <wine(a)JonnyJD.net> --- I have what looks like the same problem on Diablo III (Reaper of Souls). git bisect led to the same first bad commit c6232e1d111ae8929c53c02211cde4a9777311fd (wine-1.7.34-58-gc6232e1). Previous commits work fine. In Diablo I have sometimes red dots and black areas all over the place and always striped ground textures. After ALT+Tabbing I also can't see the health globe: it looks empty, although it is not. Making at least hardcore mode impossible to play. The message that is in the logs *a lot* is: err:d3d:wined3d_debug_callback 0x3eecf590: "GL_INVALID_OPERATION error generated. Not a valid sampler name.". err:d3d:sampler >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glBindSampler @ ../../../wine-git/dlls/wined3d/state.c / 3745 At the end I have 3-6 of these: err:d3d:device_leftover_sampler Leftover sampler 0x3ef9d620. I have a GeForce GTX 750 TI (2048 MB) with the 343.22 nvidia driver. Running in XP-mode, no overrides. I have to screens and I am playing on the second screen. Arch Linux. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.