http://bugs.winehq.org/show_bug.cgi?id=16932 Summary: GTA:SA - Models have strange colours Product: Wine Version: unspecified Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: kgbricola(a)web.de CC: stefan(a)codeweavers.com Created an attachment (id=18695) --> (http://bugs.winehq.org/attachment.cgi?id=18695) Screenshot from the coloured models Models in GTA:SA have strange colours. This is regression caused by the following patch. This happens with vertexshader enabled. If they are disabled the models are looking fine. 1deafcb5a758ba7c88e498718a3186d6b526fe71 is first bad commit commit 1deafcb5a758ba7c88e498718a3186d6b526fe71 Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Mon Dec 15 19:37:36 2008 +0100 wined3d: Split the remains of state_fog. :040000 040000 39455d30afadc1d21664e6730064c5028aa2c3eb 91e5b3d98e7cd72aa61dd8eac1058792d5fce9a7 M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.