[Bug 41047] New: Star Wars Racer videos have no sound
https://bugs.winehq.org/show_bug.cgi?id=41047 Bug ID: 41047 Summary: Star Wars Racer videos have no sound Product: Wine Version: 1.9.15 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: legluondunet(a)free.fr Distribution: --- Created attachment 55219 --> https://bugs.winehq.org/attachment.cgi?id=55219 Star Wars Racer wine 1.9.15 Hello, videos have no sound in Star Wars Episode 1 Racer. Thank you for your help. LGDN. config: WIne 1.7.15 Ubuntu 16.04 Xenial 64 bits NVIDIA GeForce GTX 770 official Ubuntu Nvidia drivers 361.42 - 1920x1080 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #1 from winetest(a)luukku.com --- Does winetricks -q directmusic dsound fix the issue? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #2 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- Tested today with Wine 2.20, videos play still swithout audio The videos format codec is smush: https://wiki.multimedia.cx/index.php/Smush There is a smush.dll in the aim game folder. Other interesting thing: if you erase the A3DAPI.DLL located in the aim game folder, Wine play the cinematics with audio! But without the A3DAPI.dll the game can not detect any audio card and the audio in the game is off. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #3 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- I forgot to answer you "Does winetricks -q directmusic dsound fix the issue?" --> no -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #4 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- To learn more about the a3dapi: http://www.vogonsdrivers.com/getfile.php?fileid=174 I installed the last drivers available on this page, the a3dapi.dll version is superior but still no audio in video. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #5 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- Created attachment 61305 --> https://bugs.winehq.org/attachment.cgi?id=61305 Starwars Racer Episode 1 Gog Wine 3.6 Bug is still present in Wine 3.6 I joined you the terminal log from the Gog version. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 spatula(a)edison-albright.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |spatula(a)edison-albright.com --- Comment #6 from spatula(a)edison-albright.com --- Can confirm the same issue using wine 3.9, openSuSE tumbleweed. Killing A3DAPI.dll has the same effect as described. Anyone new developments? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 mo78(a)abv.bg changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mo78(a)abv.bg --- Comment #7 from mo78(a)abv.bg --- Same here, I confirm the bug. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #8 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- Bug still present in last Wine 4.7, vanilla and staging. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 pattietreutel <katyaberezyaka(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |katyaberezyaka(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #9 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- Almost three years after opened this bug, I finally found a workaround, I can now hear sound from cinematics and sounds ingame is still active. Try this: download this dll: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/Star%20Wars... put sound.dll file in the main game folder, override dsound to "native,builtin", launch the game, so? I found this workaround on tweaking "Beyond Good and Devil", this game needs sound.dll to avoid audio desync. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #10 from spatula(a)edison-albright.com --- (In reply to legluondunet(a)free.fr from comment #9)
Almost three years after opened this bug, I finally found a workaround, I can now hear sound from cinematics and sounds ingame is still active. Try this: download this dll: https://github.com/legluondunet/MyLittleLutrisScripts/raw/master/ Star%20Wars%20-%20Episode%201%20Racer/dsound.dll put sound.dll file in the main game folder, override dsound to "native,builtin", launch the game, so? I found this workaround on tweaking "Beyond Good and Devil", this game needs sound.dll to avoid audio desync.
What's the source of this dll file? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #11 from legluondunet(a)free.fr <legluondunet(a)free.fr> --- I found it here: https://www.gog.com/forum/beyond_good_and_evil/cutscene_audiovideo_sync_fix -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 Shmerl <shtetldik(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |shtetldik(a)gmail.com --- Comment #12 from Shmerl <shtetldik(a)gmail.com> --- Bug still occurs in Wine 4.16. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #13 from joaopa <jeremielapuree(a)yahoo.fr> --- Bug still occurs with wine-5.21 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 mirh <mirh(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mirh(a)protonmail.ch --- Comment #14 from mirh <mirh(a)protonmail.ch> --- (In reply to spatula from comment #10)
What's the source of this dll file?
The windows 8 iso. You are just basically setting dsound to native. Winetricks not helping is odd, but maybe it has something to do with the fact it just installs an XP-presuming dll. If tinkering with A3DAPI has any effect, my guess is this has something to do with directsound 3d/hardware buffers. It may have been "improved" as of lately, if that's the case duplicate of bug 40898. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 --- Comment #15 from joaopa <jeremielapuree(a)yahoo.fr> --- Created attachment 72560 --> https://bugs.winehq.org/attachment.cgi?id=72560 console output wuth dsound channel enabled Bug still occurs with wine-7.10. Workaround (removind ad3dapi.ddl) still works too. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41047 Neko-san <nekoNexus(a)protonmail.ch> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus(a)protonmail.ch -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
participants (2)
-
wine-bugs@winehq.org -
WineHQ Bugzilla