[Bug 5299] New: d3d crash in tombraider 4
http://bugs.winehq.org/show_bug.cgi?id=5299 Summary: d3d crash in tombraider 4 Product: Wine Version: 0.9.14. Platform: Other OS/Version: other Status: NEW Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: marcus(a)jet.franken.de starting Tomb4.exe gives: Backtrace: =>1 0x56412fa2 glGetActiveUniform+0x386 in libgl.so.1 (0x56412fa2) 2 0x55e6d11d Thunk_IDirect3DDeviceImpl_3_SetTextureStageState+0x5d(iface=0x58640024, dwStage=0x0, d3dTexStageStateType=0x1, dwState=0x1) [/home/marcus/projects/wine/dlls/ddraw/device_main.c:2002] in ddraw (0x55e6d11d) 3 0x004768f3 in tomb4 (+0x768f3) (0x004768f3) I will attach full +ddraw backtrace. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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