[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error
10 May
2007
10 May
'07
3:01 a.m.
http://bugs.winehq.org/show_bug.cgi?id=7965 ------- Additional Comments From wiehen(a)yahoo.com 2007-09-05 22:01 ------- Created an attachment (id=6201) --> (http://bugs.winehq.org/attachment.cgi?id=6201&action=view) Guild Wars freezes with the -dx8 -noshaders -nosound switches I can fairly easily replicate the lock-up with Wine version 0.9.36 when I enter a situation in the game where there is too much going on the screen. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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