[Bug 23287] New: Silent Hunter 4 1.5: rendering of crew members is broken
http://bugs.winehq.org/show_bug.cgi?id=23287 Summary: Silent Hunter 4 1.5: rendering of crew members is broken Product: Wine Version: 1.2-rc4 Platform: x86 OS/Version: Mac OS X 10.6 Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: raskarcapac(a)yahoo.fr Created an attachment (id=29023) --> (http://bugs.winehq.org/attachment.cgi?id=29023) Error log (truncated.) In campaign, career, mission, patrol and school the body parts of the characters are floating in the air and in some cases have weird textures and colors. It seems this is caused by shader errors: ... 1074840 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ glsl_shader.c / 4537 1074841 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @ glsl_shader.c / 4551 1074842 err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Hardcoding local constants @ glsl_shader.c / 4055 1074843 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 4724 ... (Last error repeats in the rest of the log.) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 --- Comment #1 from raskarcapac(a)yahoo.fr 2010-06-20 11:23:48 --- Created an attachment (id=29024) --> (http://bugs.winehq.org/attachment.cgi?id=29024) Screen capture in campaign mode -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 --- Comment #2 from raskarcapac(a)yahoo.fr 2010-06-20 11:27:29 --- Created an attachment (id=29025) --> (http://bugs.winehq.org/attachment.cgi?id=29025) Screen capture in career mode -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 --- Comment #3 from raskarcapac(a)yahoo.fr 2010-06-20 11:30:28 --- Created an attachment (id=29028) --> (http://bugs.winehq.org/attachment.cgi?id=29028) Screen capture in school mode -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 raskarcapac(a)yahoo.fr changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |raskarcapac(a)yahoo.fr -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 Xavier Vachon <xvachon(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon(a)gmail.com --- Comment #4 from Xavier Vachon <xvachon(a)gmail.com> 2010-12-30 12:56:25 CST --- In current git (1.3.10), a d3dx9_36 override is enough to make the game work and render everything correctly. My console exhibits the following stubs when I use the builtin implementation: fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file fixme:d3dcompiler:D3DCompile data 0x1ec0000, data_size 277, filename "Data/Shaders/Impurities/ImpuritiesPS.fx", defines (nil), include 0x33e7e4, entrypoint "main", target "ps_3_0", sflags 0, eflags 0, shader 0x33e89c, error_messages 0x33e8a0 stub! These stubs are mentioned in other bug reports (http://bugs.winehq.org/show_bug.cgi?id=24417 , http://bugs.winehq.org/show_bug.cgi?id=22393). Because the issue was originally reported for d3d and not d3dx9, I think that this could be marked as fixed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 Vincent Povirk <madewokherd(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wine-bugs(a)winehq.org Component|directx-d3d |directx-d3dx9 --- Comment #5 from Vincent Povirk <madewokherd(a)gmail.com> 2011-01-10 16:18:34 CST --- Could you try running with builtin d3dx9 and WINEDEBUG=warn+wincodecs ? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 Vincent Povirk <madewokherd(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-d3dx9 |directx-d3d --- Comment #6 from Vincent Povirk <madewokherd(a)gmail.com> 2011-01-10 16:20:18 CST --- Whoops, changing the component back. The existing bug involving D3DXGetImageInfoFromFileInMemory isn't necessarily the same one. It depends on the type of image being loaded. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 --- Comment #7 from Xavier Vachon <xvachon(a)gmail.com> 2011-01-11 01:04:36 CST --- Created an attachment (id=32812) --> (http://bugs.winehq.org/attachment.cgi?id=32812) +warn,+wincodecs log (In reply to comment #5)
Could you try running with builtin d3dx9 and WINEDEBUG=warn+wincodecs ?
Have fun! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 --- Comment #8 from Vincent Povirk <madewokherd(a)gmail.com> 2011-01-11 10:15:20 CST --- It's all DDS files failing to load. I really did mean warn+wincodecs, with no comma. That would've made a much shorter log. But what you did was fine. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 raskarcapac(a)yahoo.fr changed: What |Removed |Added ---------------------------------------------------------------------------- CC|raskarcapac(a)yahoo.fr | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- OS/Version|Mac OS X 10.6 |Mac OS X -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #9 from joaopa <jeremielapuree(a)yahoo.fr> 2012-11-03 00:00:33 CDT --- Still a bug in current wine? DDS format is now implement. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=23287 --- Comment #10 from joaopa <jeremielapuree(a)yahoo.fr> 2013-06-16 01:48:13 CDT --- Is this bug fixed now? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23287 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED --- Comment #11 from Bruno Jesus <00cpxxx(a)gmail.com> --- No reply in over 2 years, no download. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=23287 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #12 from Austin English <austinenglish(a)gmail.com> --- Closing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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