[Bug 56986] New: Cursor flickering in Infinity Engine games
https://bugs.winehq.org/show_bug.cgi?id=56986 Bug ID: 56986 Summary: Cursor flickering in Infinity Engine games Product: Wine Version: 9.0 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: accounts.winehq.org(a)vv221.fr Distribution: --- I get cursor flickering with some of the Infinity Engine games, maybe in all of them. csmt is disabled, to prevent performance problems. The games are run in a WINE virtual desktop. The flickering disappear if the games are run in windowed mode, it only happens when in full screen mode. I plan to run extra tests, first to ensure it actually affects all Infinity Engine games, then to check if the flicker still happens with the current development build of WINE, finally to find out when this problem was introduced. I am quite sure this is a regression, as I do not remember this flickering from the last time I played these games (that was probably prior to WINE 9.0). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56986 vv221 <accounts.winehq.org(a)vv221.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Debian -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56986 --- Comment #1 from vv221 <accounts.winehq.org(a)vv221.fr> --- I tested all the Infinity Engine games, the following are affected by this bug: - Baldur’s Gate 1 - Baldur’s Gate 2 - Icewind Dale 1 - Icewind Dale 2 and the following is not affected: - Planescape: Torment I added AppDB links between this bug report and the affected games. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56986 --- Comment #2 from vv221 <accounts.winehq.org(a)vv221.fr> --- I get the same problem with WINE 9.13, installed from WineHQ Debian repositories. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56986 vv221 <accounts.winehq.org(a)vv221.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- Version|9.0 |9.13 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56986 --- Comment #3 from vv221 <accounts.winehq.org(a)vv221.fr> --- Is tested WINE builds as far back as WINE 5.0, all were affected. So I no longer think this is a regression. On the other hand I noticed that the flickering only happens when these two conditions are met: - the game is run in full screen mode (no flickering in windowed mode) - the game is run in a WINE virtual desktop (no flickering if no virtual desktop is set) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56986 vv221 <accounts.winehq.org(a)vv221.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Cursor flickering in |Cursor flickering in |Infinity Engine games |Infinity Engine games when | |using a virtual desktop -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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