[Bug 7201] Morrowind Pixel Shader water looks too "harsh" and generally wrong
18 Sep
2007
18 Sep
'07
11:03 p.m.
http://bugs.winehq.org/show_bug.cgi?id=7201 --- Comment #5 from Josef Schimke <jschimke(a)gmail.com> 2007-09-18 17:03:43 --- Water seems to render perfectly when using FBOs for offscreen rendering. I'll try to attach a screen shot of what it looks like with PBuffers whenever I can. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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