[Bug 18675] New: GuildWars tries to repair the data archive on every start.
http://bugs.winehq.org/show_bug.cgi?id=18675 Summary: GuildWars tries to repair the data archive on every start. Product: Wine Version: 1.1.22 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: tank(a)meinungsverstaerker.de when starting, gw tries to repair the data archive. this takes a long time, as the archive is about 4GB in size. when you let gw finish that, you may play gw as usual, but if you close gw and start it again, it will repair the archive again and again... gw never tried to repair my data archive before i upgraded to 1.1.22. i missed some versions, didn't upgrade for some weeks, but according to comments in the appdb, 1.1.20 seems to work. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 --- Comment #1 from Austin English <austinenglish(a)gmail.com> 2009-05-28 12:03:18 --- Regression test? http://wiki.winehq.org/RegressionTesting -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 --- Comment #2 from Florian Richter <tank(a)meinungsverstaerker.de> 2009-05-28 14:05:29 --- regression testing is in progress.. my computer is not that fast:) i'll submit results here, when i'm done. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Florian Richter <tank(a)meinungsverstaerker.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |julliard(a)winehq.org --- Comment #3 from Florian Richter <tank(a)meinungsverstaerker.de> 2009-05-28 15:11:46 --- git bisect told me this: 13a33b73c349530b17347d3ec6a1f5bb268cc917 is first bad commit commit 13a33b73c349530b17347d3ec6a1f5bb268cc917 Author: Alexandre Julliard <julliard(a)winehq.org> Date: Sat May 16 11:33:06 2009 +0200 ntdll: Free old memory block when reallocating to a large block. :040000 040000 e210ab3f16dee6da3a6b6b34d375737b103d5951 25abcf5a437d9a494593e654553dd2797066f616 M dlls -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Peter Schueller <schueller.p(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |schueller.p(a)gmail.com --- Comment #4 from Peter Schueller <schueller.p(a)gmail.com> 2009-05-29 17:05:45 --- I have the same problem. Occured with wine_1.1.22~winehq0~ubuntu~9.04-0ubuntu1_i386.deb I tried to reinstall GuildWars to repair, but installing did not work anymore. With wine_1.1.21~winehq0~ubuntu~9.04-0ubuntu1_i386.deb it works now. Reproduce it by: -) Uninstall GuildWars (if you had it installed) -) download gwsetup.zip and extract it (it is free and legal to do without an account) -) Try to install it, it will start downloading the exe and then data files and counting the remaining files down -) after about 5 MB download it will segfault One curious thing: -) Try calling it this way: "strace -f wine Gw.exe 2>/dev/null" -) It will be a bit slower, but a crash window from GuildWars will appear, the download seems to continue but it does not really work -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download, Installer URL| |http://www.guildwars.com/do | |wnload/ --- Comment #5 from Austin English <austinenglish(a)gmail.com> 2009-05-29 21:42:10 --- err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception. Confirming. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Hew McLachlan <hew(a)ubuntu.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1 --- Comment #6 from Hew McLachlan <hew(a)ubuntu.com> 2009-05-30 01:49:45 --- *** This bug has been confirmed by popular vote. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Jan Kalab <pitel(a)nomi.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pitel(a)nomi.cz --- Comment #7 from Jan Kalab <pitel(a)nomi.cz> 2009-06-02 10:43:33 --- Yup, I confirm it too. Antoher way to encounter this bug is running Gw.exe -image (it should download latest versions of all datafiles). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 --- Comment #8 from Peter Schueller <schueller.p(a)gmail.com> 2009-06-03 02:03:23 --- (In reply to comment #7)
Yup, I confirm it too. Antoher way to encounter this bug is running Gw.exe -image (it should download latest versions of all datafiles).
I tried this too, but it downloaded several hundred megabytes before crashing. It is another method to reproduce, but not the easisest. ;) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 nh2(a)deditus.de changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nh2(a)deditus.de --- Comment #9 from nh2(a)deditus.de 2009-06-03 04:19:39 --- Confirming, also confirming the guilty patch (http://www.winehq.org/pipermail/wine-devel/2009-May/075907.html). In my eyes, -image, a reinstall and such stuff cannot fix the problem, because it is Wine which causes it, no matter what archive file you try to use. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 --- Comment #10 from Jan Kalab <pitel(a)nomi.cz> 2009-06-06 05:05:38 --- Still an issue in 1.1.23 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Timo R. <btbn(a)oromit.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |btbn(a)oromit.de --- Comment #11 from Timo R. <btbn(a)oromit.de> 2009-06-18 13:02:36 --- I also did a regression test because of wine crashing while downloading stuff in GW with this error: err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception. I got the same result: 13a33b73c349530b17347d3ec6a1f5bb268cc917 is first bad commit commit 13a33b73c349530b17347d3ec6a1f5bb268cc917 Author: Alexandre Julliard <julliard(a)winehq.org> Date: Sat May 16 11:33:06 2009 +0200 ntdll: Free old memory block when reallocating to a large block. :040000 040000 e210ab3f16dee6da3a6b6b34d375737b103d5951 25abcf5a437d9a494593e654553dd2797066f616 M dlls I'm writing this here because i found there already was a bisect pointing to that build here, even if I don't have exact the same issue. I patched out the change made in this commit in master HEAD, and after that GuildWars installed smoothly. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Nick Bowler <nbowler(a)draconx.ca> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nbowler(a)draconx.ca -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Robert Förster <Dessa(a)gmake.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Dessa(a)gmake.de -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Nocturrne <nocturrne(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |nocturrne(a)gmail.com --- Comment #12 from Nocturrne <nocturrne(a)gmail.com> 2009-07-05 09:45:13 --- I confirm this is still a problem in 1.1.25 with Ubuntu 9.04. GW crashes during the download of files, while trying to enter the game. If you try "gw.exe -image", it hangs during file decompression, after the download completes. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 --- Comment #13 from nh2(a)deditus.de 2009-07-05 11:21:56 --- If you want to run Guild Wars with the latest Wine version, you can use the version from my PPA (https://launchpad.net/~nh2/+archive/ppa) which has reverted that ntdll commit until a fix is released. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 --- Comment #14 from Alexandre Julliard <julliard(a)winehq.org> 2009-07-07 12:11:34 --- It looks like they move the contents of the block by hand after the realloc, thus of course accessing the data that has just been freed. Someone should tell these guys that HeapReAlloc already moves the data... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Lee Ball <lee(a)leenukes.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |lee(a)leenukes.co.uk --- Comment #15 from Lee Ball <lee(a)leenukes.co.uk> 2009-07-07 15:18:36 --- (In reply to comment #10)
Still an issue in 1.1.23
I can confirm this in wine-1.1.23 in Fedora 10. I'd not used Guild Wars for a long time, used to be fine, I thought I'd try and get back into it with it already being installed, worked fine upto when it tried to update itself. Using the -image option mentioned above gets the files downloaded but I think its going to just crash. Will confirm but I've got another 75139 files remaining. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Christopher Nilsson <chris(a)slort.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |chris(a)slort.org -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Jamin Collins <jcollins(a)asgardsrealm.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jcollins(a)asgardsrealm.net --- Comment #16 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-15 10:01:04 --- I can confirm the package referenced in comment #13 does indeed correct the problem. Can we see this change reverted or corrected for the next Wine release? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Jamin Collins <jcollins(a)asgardsrealm.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jcollins(a)asgardsrealm.net Ken Sharp <kennybobs(a)o2.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |northern.lights51(a)gmail.com --- Comment #16 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-15 10:01:04 --- I can confirm the package referenced in comment #13 does indeed correct the problem. Can we see this change reverted or corrected for the next Wine release? --- Comment #17 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-07-15 10:33:43 --- *** Bug 18839 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Jamin Collins <jcollins(a)asgardsrealm.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jcollins(a)asgardsrealm.net Ken Sharp <kennybobs(a)o2.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |northern.lights51(a)gmail.com --- Comment #16 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-15 10:01:04 --- I can confirm the package referenced in comment #13 does indeed correct the problem. Can we see this change reverted or corrected for the next Wine release? --- Comment #17 from Ken Sharp <kennybobs(a)o2.co.uk> 2009-07-15 10:33:43 --- *** Bug 18839 has been marked as a duplicate of this bug. *** --- Comment #18 from Jan Kalab <pitel(a)nomi.cz> 2009-07-20 10:22:15 --- It's still an issue in 1.1.26 for me. I wonder how Piotr Bednarek managed to make it run "gold". -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Fredrick Lockert <fredricklockert(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fredricklockert(a)gmail.com --- Comment #19 from Fredrick Lockert <fredricklockert(a)gmail.com> 2009-07-20 11:33:43 --- (In reply to comment #18)
It's still an issue in 1.1.26 for me. I wonder how Piotr Bednarek managed to make it run "gold".
It's quite simple. Piotr Bednarek has downloaded all the needed content with 1.0.1 (most likely the case), then upgraded to 1.1.26 later. As this bug is only in effect during download of new content (Art, Scripts, etc), Piotr Bednarek doesn't get effected, unless Piotr Bednarek stumbles upon new content that is. So if you wish to play Guild Wars with the latest and greatest, download all the content with a working wine version (1.1.20 and less?), then upgrade. Though I'm not sure if I would personally recommend it, sooner or later you'll most likely hit new content (patches, events, etc), and you'll be back to square one. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitel(a)nomi.cz> 2009-08-04 03:10:11 --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitel(a)nomi.cz> 2009-08-04 03:10:11 --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. --- Comment #28 from Lee Ball <lee(a)leenukes.co.uk> 2009-08-05 09:13:40 --- (In reply to comment #27) There is also a mention of the Bug on this page: http://wiki.guildwars.com/wiki/Guild_Wars_on_Wine "Issue with newer versions As of wine 1.1.21 Guild Wars will try to repair the data archive on every start, and possibly not install. This is due to a memory allocation bug in Guild Wars. A support ticked to arena.net has been filed for this issue. See the wine bugzilla for details. Older versions work fine."
Here is the reply from NCsoft:
Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future.
While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer.
Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further.
-- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com Øyvind L Nygård <rapseknaps(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rapseknaps(a)gmail.com --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitel(a)nomi.cz> 2009-08-04 03:10:11 --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. --- Comment #28 from Lee Ball <lee(a)leenukes.co.uk> 2009-08-05 09:13:40 --- (In reply to comment #27) There is also a mention of the Bug on this page: http://wiki.guildwars.com/wiki/Guild_Wars_on_Wine "Issue with newer versions As of wine 1.1.21 Guild Wars will try to repair the data archive on every start, and possibly not install. This is due to a memory allocation bug in Guild Wars. A support ticked to arena.net has been filed for this issue. See the wine bugzilla for details. Older versions work fine."
Here is the reply from NCsoft:
Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future.
While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer.
Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further.
--- Comment #29 from Øyvind L Nygård <rapseknaps(a)gmail.com> 2009-08-05 10:51:37 --- Yea, I wrote that, that just reflects what's written here. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com Øyvind L Nygård <rapseknaps(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rapseknaps(a)gmail.com --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitel(a)nomi.cz> 2009-08-04 03:10:11 --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. --- Comment #28 from Lee Ball <lee(a)leenukes.co.uk> 2009-08-05 09:13:40 --- (In reply to comment #27) There is also a mention of the Bug on this page: http://wiki.guildwars.com/wiki/Guild_Wars_on_Wine "Issue with newer versions As of wine 1.1.21 Guild Wars will try to repair the data archive on every start, and possibly not install. This is due to a memory allocation bug in Guild Wars. A support ticked to arena.net has been filed for this issue. See the wine bugzilla for details. Older versions work fine."
Here is the reply from NCsoft:
Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future.
While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer.
Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further.
--- Comment #29 from Øyvind L Nygård <rapseknaps(a)gmail.com> 2009-08-05 10:51:37 --- Yea, I wrote that, that just reflects what's written here. --- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-05 13:22:50 --- Created an attachment (id=22833) --> (http://bugs.winehq.org/attachment.cgi?id=22833) Fix realloc in place for large blocks It's not really a GuildWars bug after all, my apologies to the GW developers... That code path is not supposed to be triggered, what they do is something like HeapRealloc(HEAP_REALLOC_IN_PLACE_ONLY), and if that fails HeapAlloc()+memcpy+HeapFree(). We don't handle realloc in place correctly in that case which probably causes GW to fall into the memcpy code path. Attached patch should fix it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com Øyvind L Nygård <rapseknaps(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rapseknaps(a)gmail.com Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitel(a)nomi.cz> 2009-08-04 03:10:11 --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. --- Comment #28 from Lee Ball <lee(a)leenukes.co.uk> 2009-08-05 09:13:40 --- (In reply to comment #27) There is also a mention of the Bug on this page: http://wiki.guildwars.com/wiki/Guild_Wars_on_Wine "Issue with newer versions As of wine 1.1.21 Guild Wars will try to repair the data archive on every start, and possibly not install. This is due to a memory allocation bug in Guild Wars. A support ticked to arena.net has been filed for this issue. See the wine bugzilla for details. Older versions work fine."
Here is the reply from NCsoft:
Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future.
While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer.
Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further.
--- Comment #29 from Øyvind L Nygård <rapseknaps(a)gmail.com> 2009-08-05 10:51:37 --- Yea, I wrote that, that just reflects what's written here. --- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-05 13:22:50 --- Created an attachment (id=22833) --> (http://bugs.winehq.org/attachment.cgi?id=22833) Fix realloc in place for large blocks It's not really a GuildWars bug after all, my apologies to the GW developers... That code path is not supposed to be triggered, what they do is something like HeapRealloc(HEAP_REALLOC_IN_PLACE_ONLY), and if that fails HeapAlloc()+memcpy+HeapFree(). We don't handle realloc in place correctly in that case which probably causes GW to fall into the memcpy code path. Attached patch should fix it. --- Comment #31 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-07 08:02:59 --- Fixed by 7f64b8a9a98c849debcc779582607aaa0bf77390. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com Øyvind L Nygård <rapseknaps(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rapseknaps(a)gmail.com Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2009-07-28 01:52:37 --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 02:57:40 --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitel(a)nomi.cz> 2009-07-28 07:24:09 --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitel(a)nomi.cz> 2009-08-04 03:10:11 --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. --- Comment #28 from Lee Ball <lee(a)leenukes.co.uk> 2009-08-05 09:13:40 --- (In reply to comment #27) There is also a mention of the Bug on this page: http://wiki.guildwars.com/wiki/Guild_Wars_on_Wine "Issue with newer versions As of wine 1.1.21 Guild Wars will try to repair the data archive on every start, and possibly not install. This is due to a memory allocation bug in Guild Wars. A support ticked to arena.net has been filed for this issue. See the wine bugzilla for details. Older versions work fine."
Here is the reply from NCsoft:
Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future.
While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer.
Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further.
--- Comment #29 from Øyvind L Nygård <rapseknaps(a)gmail.com> 2009-08-05 10:51:37 --- Yea, I wrote that, that just reflects what's written here. --- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-05 13:22:50 --- Created an attachment (id=22833) --> (http://bugs.winehq.org/attachment.cgi?id=22833) Fix realloc in place for large blocks It's not really a GuildWars bug after all, my apologies to the GW developers... That code path is not supposed to be triggered, what they do is something like HeapRealloc(HEAP_REALLOC_IN_PLACE_ONLY), and if that fails HeapAlloc()+memcpy+HeapFree(). We don't handle realloc in place correctly in that case which probably causes GW to fall into the memcpy code path. Attached patch should fix it. --- Comment #31 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-07 08:02:59 --- Fixed by 7f64b8a9a98c849debcc779582607aaa0bf77390. --- Comment #32 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-07 12:46:09 --- Closing bugs fixed in 1.1.27. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18675 Antoine Mazeas <antoine(a)karthanis.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |antoine(a)karthanis.net Robert Gladson <hiddenfoxling(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hiddenfoxling(a)gmail.com seiichiro0185(a)tol.ch changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |seiichiro0185(a)tol.ch Jonathan Hunt <jonathan(a)xlcus.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jonathan(a)xlcus.com Øyvind L Nygård <rapseknaps(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |rapseknaps(a)gmail.com Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED --- Comment #20 from Antoine Mazeas <antoine(a)karthanis.net> 2009-07-20 12:22:11 CDT --- Since 1.1.22, a previously installed GW setup tries to repair the data on every start (as the title says). It has nothing to do with installation, which has been addressed, since it has been tested against a fresh "-image" (aka "download all contents before launch") install: it still tries to repair on every start. --- Comment #21 from Jamin Collins <jcollins(a)asgardsrealm.net> 2009-07-20 12:27:29 CDT --- Created an attachment (id=22478) --> (http://bugs.winehq.org/attachment.cgi?id=22478) Reverts the problematic git commit. The solution, as indicated elsewhere in this bug report is to revert the problematic commit. The attached patch does so. --- Comment #22 from Robert Gladson <hiddenfoxling(a)gmail.com> 2009-07-22 19:12:50 CDT --- This issue continues to permeate in the offical 1.1.26 repositories for Debian. Is there a reason for the problematic git change? --- Comment #23 from Dmitry Timoshkov <dmitry(a)baikal.ru> 2009-07-28 01:52:37 CDT --- See the comments in this bug, it's the bug in GuildWars. The bug is still open because apparently Windows memory layout permits this buggy app to survive. --- Comment #24 from Jan Kalab <pitlicek(a)gmail.com> 2009-07-28 02:57:40 CDT --- I just submitted a ticket to their support system: Hi, I'm sorry to announce you that your game doesn't work in Linux under Wine (http://www.winehq.org). But it used to. But since Wine developers made some changes in recent versions, one bug in your code appeared. Bug report in Wine's bugzilla is here: http://bugs.winehq.org/show_bug.cgi?id=18675 I recommend to notice comment #14 by Alexander Juliard (one of leading Wine developer) who explains what's wrong in your code. I hope you will fix it soon, so we, Linux gamers, can play your game again. --- Comment #25 from nh2(a)deditus.de 2009-07-28 06:39:07 CDT --- @ Jan Kalab: Is the GW ticket system open/viewable so that we can see if there are questions, comments or progress? --- Comment #26 from Jan Kalab <pitlicek(a)gmail.com> 2009-07-28 07:24:09 CDT --- Unfortunately not. But I'll post updates when something important happens. Current status is: We are going to escalate your request to a senior customer support representative. We will get back to you as soon as possible to provide a solution for the issue you reported. --- Comment #27 from Jan Kalab <pitlicek(a)gmail.com> 2009-08-04 03:10:11 CDT --- Here is the reply from NCsoft: Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future. While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer. Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further. --- Comment #28 from Lee Ball <lee(a)leenukes.co.uk> 2009-08-05 09:13:40 CDT --- (In reply to comment #27) There is also a mention of the Bug on this page: http://wiki.guildwars.com/wiki/Guild_Wars_on_Wine "Issue with newer versions As of wine 1.1.21 Guild Wars will try to repair the data archive on every start, and possibly not install. This is due to a memory allocation bug in Guild Wars. A support ticked to arena.net has been filed for this issue. See the wine bugzilla for details. Older versions work fine."
Here is the reply from NCsoft:
Guild Wars was developed on and released for native Windows based PCs. We are aware that there is an interest in having the game available using other operating systems or on other platforms, and we will continue to evaluate these possibilities in the future.
While not officially supported, you can read this article (http://wiki.guildwars.com/wiki/Guild_Wars_on_CrossOver) about using CrossOver to possibly play Guild Wars on an Intel based Macintosh with BootCamp or Linux based computer.
Unfortunately, I am afraid that Guild Wars is not officially supported for this Operating Systems and therefore we are unable to assist you further.
--- Comment #29 from Øyvind L Nygård <rapseknaps(a)gmail.com> 2009-08-05 10:51:37 CDT --- Yea, I wrote that, that just reflects what's written here. --- Comment #30 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-05 13:22:50 CDT --- Created an attachment (id=22833) --> (http://bugs.winehq.org/attachment.cgi?id=22833) Fix realloc in place for large blocks It's not really a GuildWars bug after all, my apologies to the GW developers... That code path is not supposed to be triggered, what they do is something like HeapRealloc(HEAP_REALLOC_IN_PLACE_ONLY), and if that fails HeapAlloc()+memcpy+HeapFree(). We don't handle realloc in place correctly in that case which probably causes GW to fall into the memcpy code path. Attached patch should fix it. --- Comment #31 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-07 08:02:59 CDT --- Fixed by 7f64b8a9a98c849debcc779582607aaa0bf77390. --- Comment #32 from Alexandre Julliard <julliard(a)winehq.org> 2009-08-07 12:46:09 CDT --- Closing bugs fixed in 1.1.27. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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