[Bug 7045] Morrowind character shadows are rendered solid white
http://bugs.winehq.org/show_bug.cgi?id=7045 cja(a)gmx.net changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cja(a)gmx.net ------- Additional Comments From cja(a)gmx.net 2007-19-05 08:04 ------- Haha! Thanks, I get it now :-) I blame mental slowness on wisdom tooth ache :-( Anyway, after like 8 builds I found that this patch breaks the shadows for "Secret files Tunguska": -- 18c9e5d5d0835d2bd5434e10e96c6b9a5a6f05e9 is first bad commit commit 18c9e5d5d0835d2bd5434e10e96c6b9a5a6f05e9 Author: Felix Nawothnig <flexo(a)holycrap.org> Date: Thu Mar 29 18:45:04 2007 +0200 wined3d: Use GL_TEXTURE_2D for dummy textures. :040000 040000 d45ac6c93859eaffe6da901cd6a108dd87bbfe06 a104deb127949abfd3f7533143b2941d715a7554 M dlls -- Worth mentioning might be that I use ATI properitery drivers. Felix, any ideas why this happens? (See bug attachments) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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