[Bug 421] Implement a DIB engine
http://bugs.winehq.org/show_bug.cgi?id=421 Thomas <kronisk(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |kronisk(a)hotmail.com --- Comment #308 from Thomas <kronisk(a)hotmail.com> 2010-01-22 14:13:40 --- I just compiled wine 1.1.37 from scource (git) with Max' patches -- only possible with Bernhards update, though! First time around, I didn't use the update and that resulted in this error "WINEDIB=ON wine StarCraft.exe gave the error => err:driver:Load_Dib_Driver Couldn't load DIB Engine." Second time around, when I used the update, I could load the dib driver. Unfortunately, there is no performance increase what so ever in StarCraft. There is one topic I would like to bring up, and excuse me if this is not the right place to do it, I'm not sure.. Awhile ago, I found out that if one uses an old version of wine (0.9.14) StarCraft performance is 99.99% of that of I remember it being in XP. I then did some lurking in the wine changelogs, and it seems that the DirectDraw underwent alot of updated/updrades -- and unfortunately it was in such a way, that StarCraft got left behind.. My specs: GPU: ATi Radeon X850XT Platinum (PCi:E, which is unsupported by legacy drivers) flgrxinfo: OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: RADEON X850 XT Platinum Edition OpenGL version string: 2.1.8543 Release Thus I am indeed using the lastest ATi drivers with 3D support for my legacy card... nVidia here I come! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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