[Bug 9210] 3DMark06: do not recognize shaders and crashes
9 Nov
2008
9 Nov
'08
4:09 p.m.
http://bugs.winehq.org/show_bug.cgi?id=9210 --- Comment #23 from Jérôme Gardou <jerome.gardou(a)laposte.net> 2008-11-09 10:09:34 --- Created an attachment (id=17172) --> (http://bugs.winehq.org/attachment.cgi?id=17172) Hack to round up the value of gl_info->max_pointsize The only problem remaining to fix this bug is that the max point size is below 64 currently in wined3d. Here is a hack to correct this. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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