[Bug 6946] Carmageddon TDR2000 wont allow 3D Hardware rendering
http://bugs.winehq.org/show_bug.cgi?id=6946 Sebastian Riemer <Sebastian.Riemer(a)gmx.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Sebastian.Riemer(a)gmx.de --- Comment #13 from Sebastian Riemer <Sebastian.Riemer(a)gmx.de> 2009-03-31 14:49:36 --- I've got a workaround. See attachments! 1. use a crack 2. automatically create a graphics profile 3. edit the generated TDR2000.gfx in the game root dir What to edit: 1. change second line to "0" 2. optionally change third line to select another graphics profile (e. g. "2") 3. change forth line to "0" 4. change the selected resolution for every profile in the file There is a line "1,2" at the end of each resolution list and in the next line stands the selected resolution. I selected for my 22" TFT 1680,1050,16,0 and the result is that I can play the game in 3D at 50 Hz 1680x1050. My config: - AMD Athlon X2 5400 - Nvidia Geforce 7900GS (driver from Nvidia) - wine 1.1.4 CrossOver Games 7.1.2 winXP Profile -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org