[Bug 7211] Wine does not correctly launch Guild Wars
http://bugs.winehq.org/show_bug.cgi?id=7211 Giel van Schijndel <me(a)mortis.eu> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |me(a)mortis.eu --- Comment #2 from Giel van Schijndel <me(a)mortis.eu> 2007-12-10 19:30:32 --- I can confirm that this happens to me as well. I've got a GeForce 7600 Go btw. When starting up in a terminal I first get a load of messages stating: "err:d3d:getColorBits Unsupported format: WINED3DFMT_A4R4G4B4" followed by "err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A4R4G4B4". Then when I click yes I want to continue with this (unsupported) video card the rendering window moves to the left bottom corner of my desktop (about 25-50 px square). Plus wine starts spitting out D3D/OpenGL error messages. Most of them (if not all) look like this: "fixme:d3d:unloadNumberedArrays >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glDisableVertexAttribArrayARB(reg); @ state.c / 2688". If you would like me to perform some kind of debugging, please ask. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
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