[Bug 45742] New: Sniper Elite V2 has no sound
https://bugs.winehq.org/show_bug.cgi?id=45742 Bug ID: 45742 Summary: Sniper Elite V2 has no sound Product: Wine Version: 3.9 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-dsound Assignee: wine-bugs(a)winehq.org Reporter: noonetinone(a)gmail.com Distribution: --- Some time between the 3.0 code freeze and version 3.9 Sniper Elite: V2 has lost sound. The game was last known to have sound in wine staging version 2.21. The last of the years staging patches. Sadly the game also has some other issues not related to sound. In my testing of wine releases, early 3.x builds are unable to run the game at all. The latest bleeding edge versions 3.12 & 3.14 have the problem of missing textures for objects and walls, thus making the main menu unusable. All that being said, I think the more serious issue and one that had really bother me personally is the audio difficulties. Missing sound completely is one that affects other titles. I will keep testing earlier wine releases and try to get as close to version 2.21 as I can. More info is forth- coming. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #1 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- Can you run a regression test? See: https://wiki.winehq.org/RegressionTesting Also a log with these channels would be useful too: https://wiki.winehq.org/Sound#What_to_include_when_filing_a_bug -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #2 from Anthony Jagers <noonetinone(a)gmail.com> --- I'm working on it right now. Thanks for the link. That will help me. I just tried wine 3.8. No sound but it will work. Trying earlier releases right now. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #3 from Anthony Jagers <noonetinone(a)gmail.com> --- Wine versions 3.6 & 3.7 work, without sound of course. We are now going from 2.21(s) to 3.6. Now, I have to think about how to move forward. You have intermediate wine releases which can't run the game at all. That rules out a direct bisect of the code tree. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #4 from Anthony Jagers <noonetinone(a)gmail.com> --- Let me amend my first post. There is initial sound during the Rebellion title video, when the game starts up. But, when the game moves to the main menu, you can't hear anything. This is similar to what happens with another title I have been testing, Far Cry 4. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Anthony Jagers <noonetinone(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|UNCONFIRMED |RESOLVED --- Comment #5 from Anthony Jagers <noonetinone(a)gmail.com> --- Maybe a duplicate of bug https://bugs.winehq.org/show_bug.cgi?id=45260 *** This bug has been marked as a duplicate of bug 45260 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com --- Comment #6 from Zebediah Figura <z.figura12(a)gmail.com> --- I'm not sure I would be so hasty to resolve this as a duplicate. "Sound doesn't work in X part of the game" is, unfortunately, the sort of bug that can and does have many different causes. Without any more convincing evidence that these two bugs are identical, it's probably best to treat them as separate. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #7 from Andrey Gusev <andrey.goosev(a)gmail.com> --- In case of Sniper Elite sound should work with xaudio2_7 set to 'native,builtin'. So it has nothing to do with Watch_Dogs sound issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|DUPLICATE |--- --- Comment #8 from Zebediah Figura <z.figura12(a)gmail.com> --- Un-resolving per comment 7. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #9 from Anthony Jagers <noonetinone(a)gmail.com> --- Andrey Gusev, you are right! Sound is working now. With wine 3.10 things are ok. I filed Bug #45751 for the other issues. I'll try your tip with Far Cry 4 and get back you you. There is alot of conflicting advise concerned the term 'xact'. I'm assuming it is a dll. Can anyone clear the air? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 zzzzzyzz(a)hacari.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zzzzzyzz(a)hacari.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Adam Bolte <abolte(a)systemsaviour.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte(a)systemsaviour.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #10 from Adam Bolte <abolte(a)systemsaviour.com> --- I did some digging. Sniper Elite V2 sound stopped working between Wine Staging 3.4 and Wine Staging 3.5 (the non-staging versions of these releases can't successfully launch the game). I didn't see anything audio-related in the staging patch set between these versions, but I did see one audio patch in the main Wine master branch: commit b747d6f6ccdf1699a9242a570d681fa246de592e Author: Andrew Eikum <aeikum(a)codeweavers.com> Date: Mon Mar 26 13:14:20 2018 -0500 xaudio2: Prefer builtin version. Signed-off-by: Andrew Eikum <aeikum(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> Based on this information, I installed xact via winetricks (mainly just to have all the DLL overrides set), switched back to Wine 3.5 Staging (the first broken release) and tried again. The game worked fine. Clearly there's still some issues with the xaudio2 builtin. Andrey seems to be correct - this override doesn't fix Watch_Dogs or Far Cry 4 for me. I guess this issue can be marked as confirmed. Tested in Wine Staging 3.19 with the DLL overrides installed by xact via winetricks (which works), and again after removing all the overrides via winecfg which regressed Sniper Elite V2 back to having no sound. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Robert Walker <bob.mt.wya(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bob.mt.wya(a)gmail.com --- Comment #11 from Robert Walker <bob.mt.wya(a)gmail.com> --- This issue also affects Sniper Elite 4. See: https://forum.winehq.org/viewtopic.php?f=2&t=31472&p=119299#p119299 Overriding xaudio2_7.dll is sufficient. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #12 from Anthony Jagers <noonetinone(a)gmail.com> --- The latest work to xaudio2 should fix this. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 --- Comment #13 from Anthony Jagers <noonetinone(a)gmail.com> --- This bug report has the wrong component. It's xaudio2 not dsound. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Anthony Jagers <noonetinone(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-dsound |xaudio2 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Andrey Gusev <andrey.goosev(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED --- Comment #14 from Andrey Gusev <andrey.goosev(a)gmail.com> --- FAudio fixes it. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Anthony Jagers <noonetinone(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #15 from Anthony Jagers <noonetinone(a)gmail.com> --- I guess I'll close this. The audio for the game is fine with FAudio. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |RESOLVED --- Comment #16 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to Anthony Jagers from comment #15)
I guess I'll close this. The audio for the game is fine with FAudio.
Fixed bugs are closed during release. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45742 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 5.1. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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