[Bug 8074] New: Dungeon Siege II has a major memory leak
http://bugs.winehq.org/show_bug.cgi?id=8074 Summary: Dungeon Siege II has a major memory leak Product: Wine Version: 0.9.35. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: floppie(a)quadra-tec.net Once I updated WINE to 0.9.35, I noticed that, while playing Dungeon Siege II, the game slowly takes up more and more memory (at a rate of roughly 1MB/sec on my system). Once the OS starts denying it memory, it crashes. I have 1GB of system RAM and a 2GB swap partition, and it starts getting denied once the swap partition is up to roughly 1.6GB. Naturally, once the physical memory fills up the game's frame rate slows to a crawl. The memory leak seems to occur in some fundamental underlying part of the game's main loop - even sitting still in the middle of a town it occurs. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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