[Bug 19748] New: Unreal Tournament 3: Wrong Thread Problems
http://bugs.winehq.org/show_bug.cgi?id=19748 Summary: Unreal Tournament 3: Wrong Thread Problems Product: Wine Version: 1.1.27 Platform: PC-x86-64 OS/Version: Linux Status: NEW Severity: enhancement Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: nerv(a)dawncrow.de Playing UT3 throws a lot of Fixme's with Wrong thread Stubs like: fixme:d3d:IWineD3DEventQueryImpl_GetData Wrong thread, reporting GPU idle. and very often: fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x19dbfe28 Wrong thread, returning 1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #1 from Jeff Zaroyko <jeffz(a)jeffz.name> 2009-08-16 07:22:32 --- what is the impact to the application? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #2 from André H. <nerv(a)dawncrow.de> 2009-08-16 07:48:04 --- the first one causes a lag and i think the more often second one affects bad performance -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 evm <emagharian(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |emagharian(a)hotmail.com --- Comment #3 from evm <emagharian(a)hotmail.com> 2009-12-15 00:40:48 --- this problem also occurs in call of duty 4 and many other games and it causes very annoying lag -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 byteframe <byteframe(a)yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |byteframe(a)yahoo.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 zdenek.styblik(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |zdenek.styblik(a)gmail.com --- Comment #4 from zdenek.styblik(a)gmail.com 2010-03-31 05:16:45 --- it makes games like CoD4 unplayable. graphics are fuzzy - not describable. simply put, you can't play game. not because lag, but because you can see almost nothing. error occurs with GeForce9400. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda(a)volny.cz --- Comment #5 from Wylda <wylda(a)volny.cz> 2010-04-10 19:15:45 --- (In reply to comment #2)
the first one causes a lag
It's gone - does not appear here. Fixme was probably fixed :)
and i think the more often second one affects bad performance
I'm getting only: fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x1a346ae0 Wrong thread, returning 1. but it does not seem to have a performance penalty... BTW: because of bug 20799 run by: WINEDLLOVERRIDES="openal32=n;" wine UT3.exe -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #6 from byteframe <byteframe(a)gmail.com> 2010-04-25 03:52:14 --- (In reply to comment #5)
(In reply to comment #2)
the first one causes a lag
It's gone - does not appear here. Fixme was probably fixed :)
and i think the more often second one affects bad performance
I'm getting only: fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x1a346ae0 Wrong thread, returning 1.
but it does not seem to have a performance penalty... BTW: because of bug 20799 run by: WINEDLLOVERRIDES="openal32=n;" wine UT3.exe
I concur. No more intermittent hitching in UT3, but that fixme is always being printed. However, I don't need any dll overrides for openal, and I don't think I'm affected by http://bugs.winehq.org/show_bug.cgi?id=20799 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #7 from Wylda <wylda(a)volny.cz> 2010-04-25 04:11:25 --- (In reply to comment #6)
However, I don't need any dll overrides for openal, and I don't think I'm affected by http://bugs.winehq.org/show_bug.cgi?id=20799
Hmmm... Interesting. Could you write something about your system like GPU+drivers, CPU, kernel version, which audio card and driver, distribution + 32vs64bit, openal version + some extra setting?, alsa version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #8 from Wylda <wylda(a)volny.cz> 2010-04-25 04:14:49 --- (In reply to comment #6)
However, I don't need any dll overrides for openal, and I don't think I'm affected by http://bugs.winehq.org/show_bug.cgi?id=20799
Ah... You are using steam version of UT3, aren't you? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #9 from byteframe <byteframe(a)gmail.com> 2010-04-25 04:19:21 --- (In reply to comment #8)
(In reply to comment #6)
However, I don't need any dll overrides for openal, and I don't think I'm affected by http://bugs.winehq.org/show_bug.cgi?id=20799
Ah... You are using steam version of UT3, aren't you?
Yes. My (pending) appdb entry for the steam version will detail my process. I remember the retail version having differant problems than the steam one, and I might recall not having sound... I forget. While off-topic, I can suggest inputting your retail ut3 cd key into steam, and you can then use the version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Ken Phillis Jr <kphillisjr(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |kphillisjr(a)gmail.com --- Comment #10 from Ken Phillis Jr <kphillisjr(a)gmail.com> 2010-05-26 19:14:26 --- This bug appears to also effect Left 4 Dead, and could easily explain the in-game stutter that is experienced... I just gave the game a couple of minutes of play, and the log had these types of outputs: IWineD3DOcclusionQueryImpl_GetData (#1 error - 60k+ lines, wrong thread) fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (#2 error - 3k+ lines, stub) fixme:threadpool:RtlQueueWorkItem Flags 0x4 not supported (a few hundred times) fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation fixme:d3d:IWineD3DOcclusionQueryImpl_GetData system spec: Radeon HD 5770 (Using ATI 10.5 drivers) Ubuntu 10.04 "Lucid" (64-bit) 4gb ram -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #11 from Ken Phillis Jr <kphillisjr(a)gmail.com> 2010-05-31 23:16:11 --- I did some more testing, and found that this is related to the threaded rendering systems found on the steam copies of Left 4 Dead, Left 4 Dead 2 and Unreal tournament 3... The temporary fix is to disable the optimized multi-core rendering methods... Tested against: wine-1.2-rc2-51-gbbd93e5 also, as another note, fixing the following error lines will repair the mult-core rendering techniques... fixme:d3d_surface:IWineD3DVolumeImpl_LockBox -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #12 from Ken Phillis Jr <kphillisjr(a)gmail.com> 2010-07-20 11:35:19 --- Just checked Alien Swarm with wine version 1.2. The problem still occurs when you have multi-threaded rendering enabled and volume textures are used. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Luke Bratch <l_bratch(a)yahoo.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |l_bratch(a)yahoo.co.uk -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Randy <cinco_flare(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cinco_flare(a)hotmail.com --- Comment #13 from Randy <cinco_flare(a)hotmail.com> 2010-11-07 16:41:27 CST --- The log is flooded with this in Final Fantasy XIV Retail too. The game also has bad performance compared to windows but that may be caused by another issue since the benchmark for this game also has poor performance, but doesn't have this error. Here are a few errors that also appear, though it's a bit before the Occlusion error appears: fixme:process:GetLogicalProcessorInformation ((nil),0x22cdd34): stub fixme:process:GetLogicalProcessorInformation (0x22cdd5c,0x22cdd34): stub fixme:thread:SetThreadIdealProcessor (0xd0): stub When the game is running, it does use all four of my cores at the same time at about 33% with some spikes here and there. In searching Bugzilla, I found that Metro 2033 also has this error. Bug 23792 Bug 23793 - reported changing the resolution while in-game may help. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Erich Hoover <ehoover(a)mines.edu> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ehoover(a)mines.edu --- Comment #14 from Erich Hoover <ehoover(a)mines.edu> 2010-11-09 12:47:54 CST --- It sounds like many applications rely on SetThreadIdealProcessor to always do what it's told (even though it's possible that it won't). Since Wine does support SetProcessAffinityMask, maybe we should consider having SetThreadIdealProcessor set the affinity mask to only use the requested processor. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #15 from Erich Hoover <ehoover(a)mines.edu> 2010-11-09 12:50:14 CST --- (In reply to comment #14)
... SetProcessAffinityMask ...
Ack! I mean SetThreadAffinityMask. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #16 from André H. <nerv(a)dawncrow.de> 2010-11-09 13:13:16 CST --- Created an attachment (id=31807) --> (http://bugs.winehq.org/attachment.cgi?id=31807) Possible patch - untested something like that? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #17 from Erich Hoover <ehoover(a)mines.edu> 2010-11-09 13:19:53 CST --- (In reply to comment #16)
Created an attachment (id=31807) --> (http://bugs.winehq.org/attachment.cgi?id=31807) [details] Possible patch - untested
something like that?
Yup, it may not work without GetLogicalProcessorInformation being filled out but it'd be worth a shot. Even if it does work this patch may not get accepted, but I think it's worth discussing with Alexandre since several applications appear to expect that SetThreadIdealProcessor work this way. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #18 from André H. <nerv(a)dawncrow.de> 2010-11-09 13:38:43 CST --- for me it doesnt work in UT3, still fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x19dbfe28 Wrong thread, returning 1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 DL <dredgingthelake(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dredgingthelake(a)gmail.com --- Comment #19 from DL <dredgingthelake(a)gmail.com> 2011-01-10 23:53:21 CST --- Test patch doesn't work with Metro 2033, either. Game was tested with wine-1.3.11. I am running the steam version. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #20 from André H. <nerv(a)dawncrow.de> 2011-06-15 14:13:00 CDT --- meanwhile looks like: fixme:d3d:wined3d_occlusion_query_ops_get_data 0x199da078 Wrong thread, returning 1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #21 from zdenek.styblik(a)gmail.com 2011-09-08 13:27:03 CDT --- Created an attachment (id=36288) --> (http://bugs.winehq.org/attachment.cgi?id=36288) Half-Life 2 wine debug log Attached debug output from Half-Life 2 with AMD Radeon HD6870 with Catalyst 11.8 seems to be related to this bug. I haven't tested patch, but I'm going to. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #22 from zdenek.styblik(a)gmail.com 2011-09-08 13:56:46 CDT --- Nope, patch doesn't work as far as I can tell for Half-Life 2 with HD6870 and wine-1.3.27. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 André H. <nerv(a)dawncrow.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #31807|0 |1 is obsolete| | -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 André H. <nerv(a)dawncrow.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bpaterni(a)gmail.com --- Comment #23 from André H. <nerv(a)dawncrow.de> 2011-12-23 08:13:08 CST --- *** Bug 29388 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Matt Turner <mattst88(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mattst88(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Thomas Kowaliczek <linuxdonald(a)googlemail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |linuxdonald(a)googlemail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 TestSubject <sirbubbles01(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sirbubbles01(a)gmail.com --- Comment #24 from TestSubject <sirbubbles01(a)gmail.com> 2013-09-03 16:00:07 CDT --- I don't know if anyone is still tracking this bug, but when playing Metro 2033, I get a lot of lag, and this line popping up in the console over and over. Might it be the same/similar problem? fixme:d3d:wined3d_occlusion_query_ops_get_data 0x14088c10 Wrong thread, returning 1. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 André H. <nerv(a)dawncrow.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |austinenglish(a)gmail.com --- Comment #25 from André H. <nerv(a)dawncrow.de> 2013-09-03 16:11:01 CDT --- *** Bug 23792 has been marked as a duplicate of this bug. *** -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 André H. <nerv(a)dawncrow.de> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Unreal Tournament 3: Wrong |Bad performance and/or lags |Thread Problems |with wrong thread problems | |in Metro 2033 (Unreal | |Tournament 3, Counter | |Strike: Source, Metro 2033, | |Call of Duty 4, Left 4 | |Dead, Left 4 Dead 2, Final | |Fantasy XIV, Half-Life 2) --- Comment #26 from André H. <nerv(a)dawncrow.de> 2013-09-03 16:12:33 CDT --- (In reply to comment #24)
I don't know if anyone is still tracking this bug, but when playing Metro 2033, I get a lot of lag, and this line popping up in the console over and over. Might it be the same/similar problem?
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x14088c10 Wrong thread, returning 1.
yes, adjusting Summary -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 Jerome Leclanche <adys.wh(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |performance Severity|enhancement |major --- Comment #27 from Jerome Leclanche <adys.wh(a)gmail.com> 2013-09-03 16:19:39 CDT --- Affects several popular apps -> major -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #28 from Austin English <austinenglish(a)gmail.com> 2013-09-03 17:44:10 CDT --- Do the patches from http://www.winehq.org/pipermail/wine-devel/2013-September/101106.html help? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #29 from TestSubject <sirbubbles01(a)gmail.com> 2013-09-04 08:26:38 CDT --- (In reply to comment #28)
Do the patches from http://www.winehq.org/pipermail/wine-devel/2013-September/101106.html help?
Yes and no. Using a cracked version of Metro 2033 (I must emphasise that it's for testing only, nothing else) the game at first runs well enough, but encounters frequent slows to a crawl, with a lot of these in the console. fixme:d3d:wined3d_cs_mt_finish finish called err:wgl:wglFinish wglFinish Large blocks of one, then the other. I don't really have much else to go on. The other thing is that it seems to help with a few other games. Super Street Fighter IV for instance has a benchmark that now seems to run at 100 FPS better than before. It crashes after the benchmark though. There are also slight improvements to the Witcher 2's performance. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #30 from TestSubject <sirbubbles01(a)gmail.com> 2013-09-15 19:49:24 CDT --- I'd like to know if Stefan Dosigner's patches will be updated for the latest versions of wine, or ideally, if they'll be merged with wine at any point. They seem to be having quite a positive effect on performance, even if they didn't solve my problem with Metro 2033, which I may have to put down to "one of those things". Breakage so far seems to be minimal. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #31 from Henri Verbeet <hverbeet(a)gmail.com> 2013-09-16 04:54:07 CDT --- (In reply to comment #30)
I'd like to know if Stefan Dosigner's patches will be updated for the latest versions of wine, or ideally, if they'll be merged with wine at any point. It's certainly the intention that they'll be merged eventually, but it's a large patchset, so it's going to take a while.
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http://bugs.winehq.org/show_bug.cgi?id=19748 Paul The Tall <paulthetall(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |paulthetall(a)gmail.com --- Comment #32 from Paul The Tall <paulthetall(a)gmail.com> 2013-10-12 10:25:34 CDT --- Yup, same issue for Rayman Origin for Nvidia Cards (Nvidia 9400M and Latest GT 640M -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #33 from TestSubject <sirbubbles01(a)gmail.com> 2013-10-28 09:24:58 CDT --- So these patches do have a positive effect on Metro 2033, among others. They also make these games a tad crash prone, regardless of whether CSMT is enabled in regedit or not. What I'd like to know, is there at least an updated version of the patches that is a little more stable? Crashes seem to occur in Far Cry 3 and Metro 2033, when changing video options or randomly during gameplay. The trouble is, with Metro 2033, I need the CSMT patches to make the game playable. I'm using wine-1.7.1, since the CSMT patches won't apply to anything newer, and I have no information on updated versions of these patches. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #34 from DL <dredgingthelake(a)gmail.com> 2013-10-28 20:48:52 CDT --- TestSubject: See this bug report for the Metro crash issue which is not CSMT specific: http://bugs.winehq.org/show_bug.cgi?id=33603 There's a workaround patch included: http://bugs.winehq.org/attachment.cgi?id=44907&action=diff As for FC3 it's just unstable in general although perhaps running it at a higher frame rate exacerbates the issues. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=19748 ax 34noff <otaku(a)rambler.ru> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |otaku(a)rambler.ru -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Adam Bolte <abolte(a)systemsaviour.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |abolte(a)systemsaviour.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |focht(a)gmx.net, | |super_man(a)post.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Arthur Moore <AM.WineHQ(a)cd-net.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |AM.WineHQ(a)cd-net.net -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #35 from joaopa <jeremielapuree(a)yahoo.fr> --- Still a bug in current wine? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #36 from Arthur Moore <AM.WineHQ(a)cd-net.net> --- Yes! As of commit 4315caeff699325cd681b9beb7d22908b098411b on 3-25-2016 this is still an issue. fixme:d3d:wined3d_occlusion_query_ops_get_data 0x8b7d388 Wrong thread, returning 1. As has been previously noted, it prevents occlusion culling from working correctly. The performance hit comes from needing to disable occlusion culling. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 mrdeathjr28(a)yahoo.es changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |mrdeathjr28(a)yahoo.es -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Bronson <bronsonmathews(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bronsonmathews(a)gmail.com --- Comment #37 from Bronson <bronsonmathews(a)gmail.com> --- im getting a log full of the following on cod4 in wine 2.0. Not sure if its related? fixme:d3d:wined3d_texture_add_dirty_region Ignoring dirty_region -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Ivan Molodetskikh <yalterz(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |yalterz(a)gmail.com --- Comment #38 from Ivan Molodetskikh <yalterz(a)gmail.com> --- (In reply to Arthur Moore from comment #36)
Yes!
As of commit 4315caeff699325cd681b9beb7d22908b098411b on 3-25-2016 this is still an issue.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x8b7d388 Wrong thread, returning 1.
As has been previously noted, it prevents occlusion culling from working correctly. The performance hit comes from needing to disable occlusion culling.
Confirming this, getting this message spammed while trying to run INFRA (a Half-Life 2 mod) and much lower framerate than on Windows. Wine 2.6 Arch Linux x64 64-bit wineprefix -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #39 from Ivan Molodetskikh <yalterz(a)gmail.com> --- (In reply to Ivan Molodetskikh from comment #38)
(In reply to Arthur Moore from comment #36)
Yes!
As of commit 4315caeff699325cd681b9beb7d22908b098411b on 3-25-2016 this is still an issue.
fixme:d3d:wined3d_occlusion_query_ops_get_data 0x8b7d388 Wrong thread, returning 1.
As has been previously noted, it prevents occlusion culling from working correctly. The performance hit comes from needing to disable occlusion culling.
Confirming this, getting this message spammed while trying to run INFRA (a Half-Life 2 mod) and much lower framerate than on Windows.
Wine 2.6 Arch Linux x64 64-bit wineprefix
Also getting fixme:d3d:wined3d_occlusion_query_ops_poll 0x8b7d388 Wrong thread, returning 1. spam. Sorry for double post. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Józef Kucia <joseph.kucia(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |joseph.kucia(a)gmail.com --- Comment #40 from Józef Kucia <joseph.kucia(a)gmail.com> --- (In reply to Ivan Molodetskikh from comment #39)
(In reply to Ivan Molodetskikh from comment #38)
Wine 2.6 Arch Linux x64 64-bit wineprefix
Also getting
fixme:d3d:wined3d_occlusion_query_ops_poll 0x8b7d388 Wrong thread, returning 1.
Please retest with CSMT enabled. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #41 from Ivan Molodetskikh <yalterz(a)gmail.com> --- (In reply to Józef Kucia from comment #40)
(In reply to Ivan Molodetskikh from comment #39)
(In reply to Ivan Molodetskikh from comment #38)
Wine 2.6 Arch Linux x64 64-bit wineprefix
Also getting
fixme:d3d:wined3d_occlusion_query_ops_poll 0x8b7d388 Wrong thread, returning 1.
Please retest with CSMT enabled.
The spam is gone, the FPS is a tiny bit better, but is still ground to 30-40 when looking in the direction where most of the game level is. Looking away from the level gives 150-200 FPS. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 tokktokk <fdsfgs(a)krutt.org> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs(a)krutt.org -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Lex <stallman2013(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stallman2013(a)gmail.com --- Comment #42 from Lex <stallman2013(a)gmail.com> --- Hello! Yes, I have bad performance, lags, lower than expected frame rate in Unreal Tournament 3. In recent wine 2.8. When I'm looking on simple wall frame rate is 60, but when on scenery with detailed objects across map, like Deck, fps lowers to 15-18 and cpu loading becomes 200% I tried to compile wine 1.7 from source, with -o3 -m native optimisations, apply Stefan patches from https://www.winehq.org/pipermail/wine-devel/2013-September/101106.html and this definitely helps. After that minimal fps drop is 25-30 on Deck ut3 level. This helps, but still not solves problem for 100%. AFAIK this could be Unreal Engine 3 bug itself, many ue3 gamers reported same issue on windows. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #43 from winetest(a)luukku.com --- (In reply to Lex from comment #42)
Hello! Yes, I have bad performance, lags, lower than expected frame rate in Unreal Tournament 3. In recent wine 2.8. When I'm looking on simple wall frame rate is 60, but when on scenery with detailed objects across map, like Deck, fps lowers to 15-18 and cpu loading becomes 200%
I tried to compile wine 1.7 from source, with -o3 -m native optimisations, apply Stefan patches from https://www.winehq.org/pipermail/wine-devel/2013-September/101106.html and this definitely helps. After that minimal fps drop is 25-30 on Deck ut3 level. This helps, but still not solves problem for 100%. AFAIK this could be Unreal Engine 3 bug itself, many ue3 gamers reported same issue on windows.
Are you aware at all that wine is now using version 2.x for stable and development is currently 2.8. If you are using 1.7 series, you are using really old wine. And the CSMT patches or some part of them are already included in wine, you just need to enable a registery key for it. The patches are in wine-staging and you can simply activate the patches from wincfg with checkbox no need to setup a registery key manually. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 --- Comment #44 from joaopa <jeremielapuree(a)yahoo.fr> --- Does the bug still occurs with wine-4.0? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Bad performance and/or lags |Multiple games complain |with wrong thread problems |about checking occlusion |in Metro 2033 (Unreal |query results from the |Tournament 3, Counter |wrong thread (Metro 2033, |Strike: Source, Metro 2033, |Unreal Tournament 3, |Call of Duty 4, Left 4 |Counter Strike: Source, |Dead, Left 4 Dead 2, Final |Metro 2033, Call of Duty 4, |Fantasy XIV, Half-Life 2) |Left 4 Dead, Left 4 Dead 2, | |Final Fantasy XIV, | |Half-Life 2) Status|NEW |RESOLVED Resolution|--- |FIXED Fixed by SHA1| |dd0ea0a61463db83c647a9367ca | |61e2b69a98eb3 --- Comment #45 from Matteo Bruni <matteo.mystral(a)gmail.com> --- Updating summary to refocus on the "wrong thread" issue, which was the original issue. This has been fixed by CSMT. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=19748 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #46 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 4.2. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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