[Bug 43514] New: Beamng.drive requires sm3_rasterizer sysval semantic 0x2
https://bugs.winehq.org/show_bug.cgi?id=43514 Bug ID: 43514 Summary: Beamng.drive requires sm3_rasterizer sysval semantic 0x2 Product: Wine Version: 2.14 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: byi5000(a)gmail.com Distribution: --- fixme:d3d_shader:shader_glsl_setup_sm3_rasterizer_input Unhandled sysval semantic 0x2. fixme:d3d_shader:shader_glsl_input_pack Unhandled sysval semantic 0x2. I *think* this is responsible for the wrong sunshine reflection on the street. https://msdn.microsoft.com/en-us/library/windows/desktop/bb509647.aspx -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d Summary|Beamng.drive requires |Beamng.drive: wrong |sm3_rasterizer sysval |sunshine reflection |semantic 0x2 |(probably because of | |missing clip distance | |support in wined3d) --- Comment #1 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to BieHDC from comment #0)
fixme:d3d_shader:shader_glsl_setup_sm3_rasterizer_input Unhandled sysval semantic 0x2. fixme:d3d_shader:shader_glsl_input_pack Unhandled sysval semantic 0x2.
I *think* this is responsible for the wrong sunshine reflection on the street.
You might very well be right, sysval 2 is WINED3D_SV_CLIP_DISTANCE. Can you please attach a screenshot, for reference? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #2 from BieHDC <byi5000(a)gmail.com> --- Created attachment 59124 --> https://bugs.winehq.org/attachment.cgi?id=59124 the screenshot its these light-blue squares -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #3 from BieHDC <byi5000(a)gmail.com> --- Created attachment 59126 --> https://bugs.winehq.org/attachment.cgi?id=59126 the screenshot on windows the street on wine is not rendered wrong, vmware's video mem limits this. all lightning qualities were set to the same settings -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #4 from BieHDC <byi5000(a)gmail.com> --- Created attachment 59216 --> https://bugs.winehq.org/attachment.cgi?id=59216 after wine-2.17-staging looks like it is fixed -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Beamng.drive: wrong |Beamng.drive: wrong |sunshine reflection |sunshine reflection |(probably because of | |missing clip distance | |support in wined3d) | --- Comment #5 from Matteo Bruni <matteo.mystral(a)gmail.com> --- (In reply to BieHDC from comment #4)
Created attachment 59216 [details] after wine-2.17-staging
looks like it is fixed
Does it also work on plain Wine? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #6 from BieHDC <byi5000(a)gmail.com> --- (In reply to Matteo Bruni from comment #5)
(In reply to BieHDC from comment #4)
Created attachment 59216 [details] after wine-2.17-staging
looks like it is fixed
Does it also work on plain Wine?
the game refuses to start on plain wine -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4(a)web.de --- Comment #7 from Fabian Maurer <dark.shadow4(a)web.de> ---
the game refuses to start on plain wine
Is there already a bugreport for this? Also, can you confirm that it works reliably with wine-staging now? Because if so, it can be marked as STAGED. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #8 from BieHDC <byi5000(a)gmail.com> --- yes i can confirm that. the game itself got an update some days ago and has zero crashes since then. the crashes in plain wine come from libcef for which staging has the patches. until these have not been moved over into plain wine, there is no point in testing this. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #9 from Fabian Maurer <dark.shadow4(a)web.de> --- Well, you could only apply the libcef patches on vanilla wine and then test that. By libcef issues, you mean Bug 38960? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #10 from BieHDC <byi5000(a)gmail.com> --- (In reply to Fabian Maurer from comment #9)
Well, you could only apply the libcef patches on vanilla wine and then test that.
First of, sorry, i miswrote that in the previous comment. (it was late at night) You can start the game without the libcef patches, but the UI crashes after some minutes. So i can test this without the patches. I was referring to it not being playable without the libcef patch. I will try it later that day and open a seperate bug report for it. Except there already is one open?
By libcef issues, you mean Bug 38960?
That does not look like the bug which affected beamng -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #11 from BieHDC <byi5000(a)gmail.com> --- Created attachment 65826 --> https://bugs.winehq.org/attachment.cgi?id=65826 this bug does not appear anymore -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 Zebediah Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12(a)gmail.com --- Comment #12 from Zebediah Figura <z.figura12(a)gmail.com> --- Should we assume fixed by 431aa3274ca322e143c3dbc856ae1ac894f5d15e? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 --- Comment #13 from BieHDC <byi5000(a)gmail.com> --- (In reply to Zebediah Figura from comment #12)
Should we assume fixed by 431aa3274ca322e143c3dbc856ae1ac894f5d15e?
yes -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 Gijs Vermeulen <gijsvrm(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Status|UNCONFIRMED |RESOLVED Fixed by SHA1| |431aa3274ca322e143c3dbc856a | |e1ac894f5d15e --- Comment #14 from Gijs Vermeulen <gijsvrm(a)gmail.com> --- Marking FIXED as per Comment #12 and #13. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43514 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #15 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 5.1. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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