[Bug 8332] Applications and games using ICMP ping request report 'no connection to internet' (Wine 32-bit/64-bit preloader requires CAP_NET_RAW to create raw sockets)
https://bugs.winehq.org/show_bug.cgi?id=8332 --- Comment #35 from Damjan Jovanovic <damjan.jov(a)gmail.com> --- (In reply to Gabriel Ivăncescu from comment #34)
Yeah, speaking of that, I had some patches to implement the asynchronous ICMP pings with Events and APCs, but they fell off the list. I should probably resend them, thanks for the reminder.
Great :).
Do you plan to work on fixing this? It shouldn't conflict with my async patches much anyway, worst case a simple rebase would be sufficient. I could probably take a look if you can't, but you seem to know a lot more about it than I do, so am just asking to not duplicate the effort.
Sure. Some of the code is already written. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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