[Bug 58542] New: Dual GPU 32-Bit PhysX
http://bugs.winehq.org/show_bug.cgi?id=58542 Bug ID: 58542 Summary: Dual GPU 32-Bit PhysX Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: enhancement Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: audioprof2002(a)hotmail.com Distribution: --- Batman Arkham Asylum v1.1 32-Bit PhysX has 3 modes: OFF, Normal, High. Normal & Off work ok. PhysX works, but Not High "Dual GPU", Windows driver allows to force PhysX to a single GPU, Dual GPU or CPU. Linux driver 470 does Not. Problem #1. instead of using Dual GPU on Linux or a single GPU, PhysX falls back to CPU PhysX in Linux. Problem #2. CPUs are very slow for 32-Bit, Batman Arkham Asylum PhysX High, requires 1-core 100% CPU load, gives 15fps on modern CPU´s. Problem #3. Nvidia deleted 32-Bit PhysX support in hardware since 2016-Q4, IF you install a 2017 GPU like P1000, in Windows, Activate/Force PhysX GPU, Does Not work. Only work with 2016-Q2 & older GPUs. im confused where could be the problem... Linux Nvidia 470 driver? Wine? winetricks? ¿how does Wine handle 32-Bit PhysX requests? block diagram? signal path? more details here: https://github.com/juanpc2018/Batman-Arkham-Asylum-Game-of-the-Year-Edition-... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 --- Comment #1 from JuanPabloCuervo <audioprof2002(a)hotmail.com> --- when i write P1000, i mean GTX 1050 Ti dont know where to Edit the comment. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEEDINFO Summary|Dual GPU 32-Bit PhysX |Dual GPU PhysX falls back | |to CPU in Batman Arkham | |Asylum Ever confirmed|0 |1 --- Comment #2 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Please provide the required information. https://gitlab.winehq.org/wine/wine/-/wikis/Bugs -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 Zeb Figura <z.figura12(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDINFO |NEW Summary|Dual GPU PhysX falls back |PhysX cannot use the GPU |to CPU in Batman Arkham | |Asylum | CC| |z.figura12(a)gmail.com --- Comment #3 from Zeb Figura <z.figura12(a)gmail.com> --- (In reply to Ken Sharp from comment #2)
Please provide the required information. https://gitlab.winehq.org/wine/wine/-/wikis/Bugs
I'm beginning to think this isn't helpful as a matter of policy, because it sure isn't helpful here. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 --- Comment #4 from JuanPabloCuervo <audioprof2002(a)hotmail.com> --- ¿why Wine developers do Not make videos like ? https://www.youtube.com/@nathanbaggs & https://www.youtube.com/@MrWhatcookie/videos would be interestint to see how they solve this. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 --- Comment #5 from Austin English <austinenglish(a)gmail.com> --- (In reply to Zeb Figura from comment #3)
(In reply to Ken Sharp from comment #2)
Please provide the required information. https://gitlab.winehq.org/wine/wine/-/wikis/Bugs
I'm beginning to think this isn't helpful as a matter of policy, because it sure isn't helpful here.
While I agree that it's not necessarily useful on its own without context, I think it's a valid comment here (for example, 3 different problems are listed here, and it's a longstanding policy that a bug report should correspond to a single problem to avoid meta issues). Additionally, the bug report links to an external site (which we discourage, as that site could go down in the future - granted, unlikely for github, but still..). Lastly, it may be a driver/kernel limitation. I don't fault the reporter here, that's not clear to an end user - I'm not sure either or where to find that info, off hand. -- All that said, discussion of bugzilla policy belongs on wine-devel, not on bugzilla itself. @Zeb, I'll defer to you on if 1 or more of the 3 problems listed are (potential) Wine bugs. If they are, and particularly if more than 1 is, then separate bug reports should be opened. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 --- Comment #6 from JuanPabloCuervo <audioprof2002(a)hotmail.com> ---
Lastly, it may be a driver/kernel limitation.
IF it were a Kernel/Driver problem, NVIDIA would Not release PhysX SDK for Linux since version 3.2 v2.7 was for AEIGEA Accelerators, before Nvidia purchasing the company. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=58542 --- Comment #7 from JuanPabloCuervo <audioprof2002(a)hotmail.com> --- i'm curious to test the game on a Mac Mini M1 or M2 / M2 Pro using Crossover to see if has same problem, 1-core 100% CPU Load with PhysX HIGH. should translate NVIDIA API calls to Apple Metal or MoltenVK "Vulcan" or OpenGL https://en.wikipedia.org/wiki/Metal_(API) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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