[Bug 5723] GTA San Andreas: models are ugly, "exposed", and untexturized
7 Jul
2007
7 Jul
'07
1:46 p.m.
http://bugs.winehq.org/show_bug.cgi?id=5723 ------- Additional Comments From greg87(a)online.de 2007-07-07 08:46 ------- Got lots of these(both arb and glsl): fixme:d3d:state_fog Implement table fog for foggy vertex shader The graphics looks good with arb but I get the same ugly models in some cutscenes like Julian. With GLSL, parts of the sky do disappear and the people are not drawn at all. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
6819
Age (days ago)
6819
Last active (days ago)
0 comments
1 participants
participants (1)
-
Wine Bugs