[Bug 1667] Regression - No Video in RealPlayer 8
http://bugs.winehq.com/show_bug.cgi?id=1667 ------- Additional Comments From Andrew.Talbot(a)talbotville.com 2003-07-12 06:03 ------- Mike, After some research, I would offer the following assertions, which may need verification:- 1. On systems that do not have the RDTSC instruction, the High Performance Counter is fed from a chip at 1.193182 MHz. So, maybe the fall-through value for frequency->s.LowPart of 1000000 might more accurately be set to 1193182; 2. On systems that do have the RDTSC instruction, the values that QueryPerformanceCounter() and QueryPerformanceFrequency() return should be individual clock-cycles and Hz, respectively; i.e. the divisions by 1000 would seem to be wrong. My supporting evidences for this assertion are:- a) see http://www.devx.com/SummitDays/Article/16293/1763; b) RP8 works well on my system if I remove the scaling-down of counter->QuadPart and frequency->QuadPart from /dlls/kernel/cpu.c. -- Andy. -- Configure bugmail: http://bugs.winehq.com/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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