[Bug 7260] Graphical corruptions in Sim City 4
5 Jun
2008
5 Jun
'08
7:46 a.m.
http://bugs.winehq.org/show_bug.cgi?id=7260 --- Comment #6 from Markus <kde(a)3danim.de> 2008-06-05 02:46:46 --- Yes and no. The cars now draw fine behind the building sprites but drawing out zones still has z-buffer issues. See screenshot. I'm not sure if the green zone sprites should draw above or below the trees but at least they should fill the entire area. Tested version is Wine 1.0-rc3. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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