[Bug 26365] New: Geneforge 1 - text gets cut away
http://bugs.winehq.org/show_bug.cgi?id=26365 Summary: Geneforge 1 - text gets cut away Product: Wine Version: 1.3.14 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: xaron77(a)fastmail.fm Text gets cut-away on the right side of dialogue screen (letters often get cut in half) and character statistics screen. No errors are displayed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Rosanne DiMesio <dimesio(a)earthlink.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|critical |normal --- Comment #1 from Rosanne DiMesio <dimesio(a)earthlink.net> 2011-03-09 21:38:08 CST --- Not critical. http://bugs.winehq.org/page.cgi?id=fields.html#bug_severity -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Dmitry Timoshkov <dmitry(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |trivial -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Javier Kohen <jkohen(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jkohen(a)users.sourceforge.ne | |t -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #2 from Javier Kohen <jkohen(a)users.sourceforge.net> 2012-01-16 13:33:41 CST --- There is a downloadable demo in the official site: http://www.spidweb.com/geneforge/index.html -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #3 from Javier Kohen <jkohen(a)users.sourceforge.net> 2012-01-16 13:53:04 CST --- I have a little bit more information on how to reproduce this, and I'm attaching the output of the ddraw debug channel. As soon as your character appears on the map, it works fine: 1) Before you do anything else, you can press F1 to see the help and all the text should appear on the screen (gf-help-before.log). 2) Have the character walk. A short step is enough (gf-walk.log). 3) After the previous step the text outside the map view is clipped. You can press F1 to see the help and you'll see how the text that falls outside the map view is missing (gf-help-after.log). Surprisingly diff between the before and after logs gives relatively few differences, and there are clear patterns, though I can't tell whether they are significant. Hopefully gf-walk.log or the diff gives someone who knows ddraw a clue. There is also a demo you can play with to test this. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #4 from Javier Kohen <jkohen(a)users.sourceforge.net> 2012-01-16 13:53:38 CST --- Created attachment 38387 --> http://bugs.winehq.org/attachment.cgi?id=38387 Help without clipping. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #5 from Javier Kohen <jkohen(a)users.sourceforge.net> 2012-01-16 13:53:55 CST --- Created attachment 38388 --> http://bugs.winehq.org/attachment.cgi?id=38388 Triggering the bug. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #6 from Javier Kohen <jkohen(a)users.sourceforge.net> 2012-01-16 13:54:12 CST --- Created attachment 38389 --> http://bugs.winehq.org/attachment.cgi?id=38389 Help with clipping. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://www.spidweb.com/gene | |forge/index.html CC| |00cpxxx(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 bk+wine(a)ancilla.ca changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |bk+wine(a)ancilla.ca --- Comment #7 from bk+wine(a)ancilla.ca 2012-04-02 19:28:27 CDT --- I can confirm that, as of Wine 1.5.1 amd64, this still affects both Geneforge and Geneforge 2. I can provide logs and screenshots if useful. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Pierre Etchemaite <pe-winehq(a)concept-micro.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |pe-winehq(a)concept-micro.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #8 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2012-09-08 16:27:25 CDT --- Problem still exists with Wine 1.5.12. Debian unstable architecture amd64 Wine 1.5.12 Nvidia GeForce G102M / proprietary driver 304.37 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 ophion(a)freeshell.org changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ophion(a)freeshell.org -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #9 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2013-01-18 06:25:57 CST --- Problem still exists with Wine 1.5.21. Debian unstable architecture amd64 Wine 1.5.21 Nvidia GeForce G102M / proprietary driver 304.64 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #9 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2013-01-18 06:25:57 CST --- Problem still exists with Wine 1.5.21. Debian unstable architecture amd64 Wine 1.5.21 Nvidia GeForce G102M / proprietary driver 304.64 --- Comment #10 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2013-01-18 10:42:16 CST --- (In reply to comment #3)
2) Have the character walk. A short step is enough (gf-walk.log).
Actually just selecting the character (by left-clicking on it) is enough. Other than that I confirm exactly what you describe. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #11 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2013-01-18 10:56:52 CST --- Created attachment 43215 --> http://bugs.winehq.org/attachment.cgi?id=43215 Help without clipping Before character selection with the mouse, the help text displays correctly; The help can be opened and closed several times and still work correctly. One can even scroll the map around, no issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #12 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2013-01-18 11:02:54 CST --- Created attachment 43216 --> http://bugs.winehq.org/attachment.cgi?id=43216 Help with clipping After the character has been selected with the mouse, the help text is clipped to the map area. Returning to main menu, loading a different game, do not fix the clipping, only restarting the program does. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 fiziologus(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fiziologus(a)gmail.com --- Comment #13 from fiziologus(a)gmail.com 2013-03-28 11:06:36 CDT --- this bug exist in regedit when you try to edit multiline value for key, e.g. file name for fonts. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #14 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> 2013-06-17 16:57:04 CDT --- Problem still exists in 1.6-rc2 Debian unstable architecture amd64 Nvidia GeForce G102M / proprietary driver 313.30 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1 --- Comment #15 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Confirmed by multiple users. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #16 from fiziologus(a)gmail.com --- wine-1.7.10 Bug exist. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 wanderer(a)fastmail.fm changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |wanderer(a)fastmail.fm --- Comment #17 from wanderer(a)fastmail.fm --- For whatever it's worth, still found in wine-1.7.13-53-g37e0a1a. Also, this bug has been known since at least mid-2009, probably years prior. (I filed another bug in July 2009 which mentions the existence of this bug, and I'd known about it for a long time at that point.) I thought I'd discussed it with other people here on the WineHQ Bugzilla, but I can't find any sign of that; maybe it was on some other Wine site. I'm pretty sure this is one of the longest-standing known bugs still present in Wine, at least of its class - that being "likely the only bug preventing a particular program from being Platinum-class". If there's any significant chance of getting this bug fixed, I'd be willing to do testing and provide logs, although I'm not remotely familiar with how to produce useful debug logs from Wine - the documentation I've found has not been at all helpful in that regard. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #18 from wanderer(a)fastmail.fm --- Created attachment 47692 --> http://bugs.winehq.org/attachment.cgi?id=47692 ddraw trace without the bug I started a new game, generated a new character, saved immediately without doing anything, then exited the program. Here's Wine output with WINEDEBUG=+ddraw for a run which loads that save file, displays the Help dialog with F1 (exhibiting a text window without the bug), closes the dialog, then quits the game through normal channels. I don't know if ddraw is actually relevant, but it's as good a suggestion for a place to start looking as anyone has made yet, and I imagine a simple "all" log would be sufficiently overkill that no one would bother digging through it. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #19 from wanderer(a)fastmail.fm --- Created attachment 47693 --> http://bugs.winehq.org/attachment.cgi?id=47693 ddraw trace with the bug Here's Wine output with WINEDEBUG=+ddraw for a run which loads the same (unmodified) save file, clicks on the character to trigger the change to the buggy state, displays the Help dialog with F1 (exhibiting a text window with the bug), closes the dialog, then quits the game through normal channels. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #20 from wanderer(a)fastmail.fm --- Additional observation, in case it may help at some point: after triggering the bug in the test runs I've been using to generate traces, when I quit to the title-screen menu, the ancillary graphics (the frame surrounding the menu, and the "monster summoner" and the monsters it summons, but not the background graphic or the menu entries themselves) are not visible below a certain height. I've been trying to produce logs which might contain more useful information, but going stab-in-the-dark with individual debug channels seems unproductive, and trying for a +all trace - with any class, apparently - results in animation so slow and choppy I can rarely even get past the title-screen menu and have never managed to actually load the saved game. (As best I can discern, it seems to only accept mouse-click input which arrives when a frame is actually being drawn, or something like that.) -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 Tobias Pal <tobias.pal(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |tobias.pal(a)gmail.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #21 from Pierre Etchemaite <pe-winehq(a)concept-micro.com> --- Problem still exists in Wine 1.7.23 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 Pierre Lupien <flowkclab(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |flowkclab(a)gmail.com --- Comment #22 from Pierre Lupien <flowkclab(a)gmail.com> --- A possible fix... or at the very least a working hack... I've stepped through the application with the debugger and I believe I found what could be the problem (at least in one case). My test case (wine version: 1.8-rc1, running on ArchLinux/x86_64): - Start the application - Click "Start New Game" and accept all defaults and lick Ok until the main game screen appears - Click on the journal icon, the "Welcome to Geneforge" text appears correctly - Close the journal window - Move the mouse over the character on screen. A green circle will appear around the character. Move the mouse away. - Click on the journal icon again, the "Welcome to Geneforge" text will now be clipped (which, obviously, is a problem). Other text in the game will also be clipped from that point on. Calls from the application: When the mouse is moved over the character, the following happens: - App calls ddraw_surface_GetDC and sets background color, text color, etc - App calls CreateRectRgn, SelectClipRgn and DeleteObject(hrgn) (the DeleteObject is expected/ok, since SelectClipRgn makes a copy) - App makes various calls to draw the selection circle. - App calls ddraw_surface1_ReleaseDC (which in turn calls ddraw_surface7_ReleaseDC [dlls/ddraw/surface.c:2197]). - App moves on to other things. The app never explicetly un-selects the clip region, so it seems it expects the clip region to be un-selected by the call to ddraw_surface1_ReleaseDC (assumption supported by the fact that the text always appears properly on Windows). I was able to fix it by adding the following call to ddraw_surface7_ReleaseDC (before the mutex lock): SelectClipRgn(hdc, NULL); Now, I have absolutely no idea what kind of unwanted side-effect(s) this addition might have (performance-related or otherwise) or if a better solution could be found (like a call to SaveDC in GetDC and RestoreDC in ReleaseDC), or if instead the fix belongs in the deeper function wined3d_surface_releasedc. I also haven't played the game much further to check other test cases, but the journal text is now ok as well as the text from game events (e.g. tutorial messages). So this could be a fix or a very bad hack. In any case, if a knowledgeable Wine developper is interested in taking a look, this could be a good place to start. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 --- Comment #23 from wanderer(a)fastmail.fm --- I'm very glad to see that this has been tracked down! I'd love to dig into this myself, with that information, but unfortunately I don't have a way of building Wine properly (i.e., so as to support both 32-bit and 64-bit Windows programs with one install) ever since Debian dropped ia32-libs-dev without getting multi-arch -dev packages properly in place. My best workaround requires a multi-step build process which includes changing the installed versions of various -dev packages in between the build steps, and that's not at all practical for iterative testing. If there's anything to be done to help push getting this vetted and (if necessary) developed into an acceptable patch, I'd be glad to do what I can in that direction. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 Javier Kohen <jkohen(a)users.sourceforge.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|jkohen(a)users.sourceforge.ne | |t | -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 Jen <garputhefork(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |garputhefork(a)gmail.com --- Comment #24 from Jen <garputhefork(a)gmail.com> --- I applied the fix mentioned in comment 22 to wine 1.9.8 and recompiled. So far the Geneforge text wrap glitch is fixed for me, and I haven't noticed any other problems. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 super_man(a)post.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man(a)post.com -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 Jay Little <jaylittle(a)jaylittle.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jaylittle(a)jaylittle.com --- Comment #25 from Jay Little <jaylittle(a)jaylittle.com> --- Is this bug still a current issue? I just installed wine 1.9.15-1 in Arch. After installing and testing Geneforge 1 using Play On Linux (setup to use system version of wine), I can't actually replicate the bug. I am still able to replicate the bug using CrossOver Office 15.1.0 which is based on an older stable version of wine, but as it stands right now - the current version wine appears to have resolved the issue in my preliminary testing. FYI: Whatever the fix was, it wasn't the change suggested in comment #22. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #26 from Bruno Jesus <00cpxxx(a)gmail.com> --- I can see the problem in 1.7.7 just like the picture in comment 12, in wine 1.9.16 everything seems fine. Previous comment states it is fixed too so resolving as fixed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=26365 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #27 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.9.17. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
participants (1)
-
wine-bugs@winehq.org