[Bug 16163] New: FEAR 1.08 (DX8 mode): FBO status - incomplete dimensions
http://bugs.winehq.org/show_bug.cgi?id=16163 Summary: FEAR 1.08 (DX8 mode): FBO status - incomplete dimensions Product: Wine Version: 1.1.9 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: liquid.acid(a)gmx.net Created an attachment (id=17411) --> (http://bugs.winehq.org/attachment.cgi?id=17411) See initial post Hi there, using FEAR 1.08 with DX8 shaders enabled (ingame option). Wine is patched to use the nvts fragment pipeline and not the ARBfp one (it crashes with ARBfp, because of this bug: http://bugs.winehq.org/show_bug.cgi?id=15858). Hardware used: NV GFFX 5900 Drivers: 173.14.12 FEAR has a lot of visual errors, so I found it best to start with obvious problem that show up on the console as WARNs, ERRs or FIXMEs. After loading a savegame and right before getting ingame I get some of these FIXMEs: fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (0x8cd9) fixme:d3d:context_check_fbo_status Color attachment 0: (0x2a041cf0) WINED3DFMT_A8R8G8B8 512x512 fixme:d3d:context_check_fbo_status Depth attachment: (0x146898) WINED3DFMT_D24S8 640x480 fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5129 I'm looking for some advice how to encircle the root of the problem. Adding Stefan Dösinger and Henri Verbeet to CC, since they probably know how to debug this kind of thing. List of visual errors I encounter: - Random polygons popping up, looking like shadow volume leftovers - zbuffer-like precision issues - lighting issues Logfile is attached, but AFAIK it doesn't contain anything useful besides the output I already pasted here. Greets, Tobias -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 Tobias Jakobi <liquid.acid(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 Tobias Jakobi <liquid.acid(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger(a)gmx.at -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 --- Comment #1 from H. Verbeet <hverbeet(a)gmail.com> 2008-11-22 17:40:25 --- Note that the height of the depth stencil is less than the height of the render target, this isn't valid on Windows either. The d3d8 documentation suggests we should return D3DERR_INVALIDCALL from IDirect3DDevice8Impl_SetRenderTarget() in this case. This behaviour would be different from d3d9. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 --- Comment #2 from Tobias Jakobi <liquid.acid(a)gmx.net> 2008-11-23 17:50:36 --- Hmm, the D3D8 reference (as always) isn't clear about what happens if you only change the color buffer and supply NULL for the depthstencil. Does this also trigger a dimension check, or does it work at all? Currently trying to figure out how to write a testcase for this. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 H. Verbeet <hverbeet(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC|hverbeet(a)gmail.com | --- Comment #3 from H. Verbeet <hverbeet(a)gmail.com> 2008-11-24 02:46:21 --- That will remove the current depth stencil, so there's no need to check dimensions. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 --- Comment #4 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-01-29 16:10:58 --- Reconfirming with wine-1.1.13 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 --- Comment #5 from Tobias Jakobi <liquid.acid(a)gmx.net> 2009-04-19 16:17:37 --- Reconfirming with wine-1.1.19 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 --- Comment #6 from Austin English <austinenglish(a)gmail.com> 2009-10-29 15:26:01 --- Is this still an issue in current (1.1.32 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 --- Comment #7 from Tobias Jakobi <liquid.acid(a)gmx.net> 2010-09-05 11:18:09 CDT --- I'm trying to reproduce this, but the game (and the demo) is giving me different problems... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 Tobias Jakobi <liquid.acid(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED --- Comment #8 from Tobias Jakobi <liquid.acid(a)gmx.net> 2011-01-08 17:40:16 CST --- At least with the demo I can no longer reproduce this. Setting this to RESOLVED. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=16163 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> 2011-01-21 13:43:17 CST --- Closing bugs fixed in 1.3.12. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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