[Bug 41241] New: League of Legends: HLSL shader parsing failed.
https://bugs.winehq.org/show_bug.cgi?id=41241 Bug ID: 41241 Summary: League of Legends: HLSL shader parsing failed. Product: Wine Version: 1.9.14 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: critical Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs(a)winehq.org Reporter: krzysztofmachura1(a)gmail.com Distribution: --- Created attachment 55535 --> https://bugs.winehq.org/attachment.cgi?id=55535 log +hlsl_parser On 1.9.13 game works perfectly on the clean prefix. On 1.9.14 game crashes during the loading screen. Can be "fixed" by setting d3dcompiler_43 to native. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 Krzysztof Machura <krzysztofmachura1(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |ArchLinux -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 Krzysztof Machura <krzysztofmachura1(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Hardware|x86 |x86-64 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 fjfrackiewicz(a)gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |fjfrackiewicz(a)gmail.com --- Comment #1 from fjfrackiewicz(a)gmail.com --- Looks similar to these bugs: https://bugs.winehq.org/show_bug.cgi?id=40891 https://bugs.winehq.org/show_bug.cgi?id=41167 https://bugs.winehq.org/show_bug.cgi?id=33763 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 Krzysztof Machura <krzysztofmachura1(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Product|Wine |Wine-staging Component|directx-d3dx9 |-unknown CC| |erich.e.hoover(a)wine-staging | |.com, michael(a)fds-team.de, | |sebastian(a)fds-team.de -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 --- Comment #2 from Krzysztof Machura <krzysztofmachura1(a)gmail.com> --- (In reply to fjfrackiewicz from comment #1)
Looks similar to these bugs:
https://bugs.winehq.org/show_bug.cgi?id=40891
These bugs are related to different parts, #1 is related to normal wine, on wine-1.9.13-staging it works, #2 is d3dx11, #3 is related to older wine version, but the bug was only introduced in 1.9.14-staging -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Product|Wine-staging |Wine Severity|critical |normal Component|-unknown |directx-d3dx9 --- Comment #3 from Matteo Bruni <matteo.mystral(a)gmail.com> --- It's likely this has to do with the changes to how we are sharing code between d3dx9_xx.dll versions. You probably had native d3dx9_36.dll installed and that previously "covered" all the d3dx9 versions (all the other versions forwarded to it) but that's not the case anymore. Now you need the specific d3dx9_xx.dll used by the game. Not really a regression. If you want to doublecheck my guess, you could take a +loaddll trace and look for the d3dx9 dll loaded by the game. Installing the correct native dll should "fix" the crash (or conversely, removing native d3dx9_36.dll on 1.9.13 will make it crash). -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 --- Comment #4 from Krzysztof Machura <krzysztofmachura1(a)gmail.com> --- Created attachment 56080 --> https://bugs.winehq.org/attachment.cgi?id=56080 1.9.13-staging +loaddll -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 --- Comment #5 from Krzysztof Machura <krzysztofmachura1(a)gmail.com> --- Created attachment 56081 --> https://bugs.winehq.org/attachment.cgi?id=56081 1.9.21-staging +loaddll -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 --- Comment #6 from Krzysztof Machura <krzysztofmachura1(a)gmail.com> --- Even after setting d3dx9_39.dll to native the performance is only a little bit better but only slightly better than setting d3dcompiler_43 to native. I still get half the fps I get on 1.9.13 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 Krzysztof Machura <krzysztofmachura1(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |INVALID Status|UNCONFIRMED |RESOLVED --- Comment #7 from Krzysztof Machura <krzysztofmachura1(a)gmail.com> --- Clean prefix + d3dx9_39 actually work well, for some reason it didnt back when i was testing it before -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=41241 Frédéric Delanoy <frederic.delanoy(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #8 from Frédéric Delanoy <frederic.delanoy(a)gmail.com> --- Closing INVALID bugs -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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