[Bug 8371] Capturing video with the yukon seom capture framework results in bad output
21 May
2007
21 May
'07
8:30 p.m.
http://bugs.winehq.org/show_bug.cgi?id=8371 ------- Additional Comments From stefandoesinger(a)gmx.at 2007-21-05 15:30 ------- You could try to insert a glReadBuffer(GL_BACK) right before glxswapbuffers in dlls/wined3d/swapchain.c to see if that fixes the problem. Wine doesn't keep track of the currently set read buffer. All functions that need a specific setting set it without caring for restoring the previous value. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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