[Bug 25679] New: Lights show through walls in l4d
http://bugs.winehq.org/show_bug.cgi?id=25679 Summary: Lights show through walls in l4d Product: Wine Version: 1.3.10 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: ashadocat(a)gmail.com Lights show up through solid objects in l4d. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25679 --- Comment #1 from hiroe <ashadocat(a)gmail.com> 2011-01-03 00:18:44 CST --- Yo guys probably want my graphics card information. Nvidia 260.19.29, GeForce 9500 GT. Hopefully that's enough, I'm a bit of a newb at this so if their's any other info you need don't hesitate to ask. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25679 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #2 from GyB <gyebro69(a)gmail.com> 2013-01-24 00:30:12 CST --- Is this still an issue with recent Wine versions (1.5.22 or newer)? If so, please attach terminal output http://wiki.winehq.org/FAQ#get_log A screenshot showing the problem would be nice, too. I don't see this particular problem in Left 4 Dead, but I do see various visual glitches when shader quality set to high or highest in the game. Tested with a Geforce 250 gfx card, binary drivers 304.64. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=25679 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED --- Comment #3 from Austin English <austinenglish(a)gmail.com> --- (In reply to Béla Gyebrószki from comment #2)
Is this still an issue with recent Wine versions (1.5.22 or newer)? If so, please attach terminal output http://wiki.winehq.org/FAQ#get_log A screenshot showing the problem would be nice, too.
I don't see this particular problem in Left 4 Dead, but I do see various visual glitches when shader quality set to high or highest in the game. Tested with a Geforce 250 gfx card, binary drivers 304.64.
Abandoned. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=25679 Ken Sharp <imwellcushtymelike(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #4 from Ken Sharp <imwellcushtymelike(a)gmail.com> --- Closing inactive bugs marked as abandoned. Reopen if and only if the bug is reproducible on the most current release of plain, unpatched Wine. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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