[Bug 35167] New: Atom Zombie Smasher (Steam version) doesn't start with Wine Mono 4.5.2
http://bugs.winehq.org/show_bug.cgi?id=35167 Bug ID: 35167 Summary: Atom Zombie Smasher (Steam version) doesn't start with Wine Mono 4.5.2 Product: Wine Version: 1.7.8 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: normal Priority: P2 Component: mscoree Assignee: wine-bugs(a)winehq.org Reporter: gyebro69(a)gmail.com CC: madewokherd(a)gmail.com Classification: Unclassified Regression SHA1: 608b1e141457dc9653d4783419aa6492ea705d99 Created attachment 46913 --> http://bugs.winehq.org/attachment.cgi?id=46913 terminal output I have this problem only with the Steam version of the game, but can't reproduce it with the non-Steam demo or full version of the game. The 'atomzombiesmasher.exe' process constantly uses 100% CPU upon starting, but nothing happens, the game never loads. Terminal output doesn't contain anything useful I guess. The game starts fine with Wine Mono 0.0.8: 608b1e141457dc9653d4783419aa6492ea705d99 is the first bad commit commit 608b1e141457dc9653d4783419aa6492ea705d99 Author: Vincent Povirk <vincent(a)codeweavers.com> Date: Wed Dec 4 11:04:21 2013 -0600 mscoree: Update Wine Mono to 4.5.2. Demo version is available on Steam, but I can't confirm that it has the same problem as the full version. http://store.steampowered.com/app/55040/ Fedora 19 wine-1.7.8-123-g0ff6879 -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35167 --- Comment #1 from GyB <gyebro69(a)gmail.com> --- Created attachment 46914 --> http://bugs.winehq.org/attachment.cgi?id=46914 +mscoree log -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35167 --- Comment #2 from Vincent Povirk <madewokherd(a)gmail.com> --- I don't know what's going on here. I can't get any output logged from Mono, the last thing mscoree does is call mono_jit_exec, I can't get a stack trace from any exceptions, and if I try for a stack trace of the process (which does stick around), all I get is raise_trap_exception. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35167 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- URL| |http://store.steampowered.c | |om/app/55040/ CC| |focht(a)gmx.net -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=35167 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Summary|Atom Zombie Smasher (Steam |Atom Zombie Smasher, |version) doesn't start with |Warhammer 40K: Dawn of War |Wine Mono 4.5.2 |GOTY (Winter Assault) on | |Steam doesn't start with | |Wine Mono 4.5.2 --- Comment #3 from Béla Gyebrószki <gyebro69(a)gmail.com> --- Still present in wine-1.7.23-78-g4a6ce97 Warhammer 40K:Dawn of War GOTY Edition and it's expansion Winter Assault received some updates recently on Steam, and now these 2 games also hit this bug. The game executable consumes 100% CPU upon starting but the game never loads. I get this from winedbg:
raise_trap_exception () at /home/gyebro/sources/wine-git/dlls/ntdll/signal_i386.c:1863 0x7bc7efc0 raise_trap_exception [/home/gyebro/sources/wine-git/dlls/ntdll/signal_i386.c:1863] in ntdll: leal 0x4(%esp),%ecx 1863 {
'winetricks dotnet20' is needed to start these games in Wine nowadays. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35167 Béla Gyebrószki <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #4 from Béla Gyebrószki <gyebro69(a)gmail.com> --- This is fixed in Wine 1.7.32/33 and with Wine Mono 4.5.4 installed. Just make sure that the TZ (timezone) environmental variable is set. The other games affected by this bug also start in recent Wine, at least the intro videos play then the games crash with some "Exception frame is not in stack limits => unable to dispatch exception" error which could be a different issue. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=35167 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #5 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.7.34. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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