[Bug 9667] New: Grim Fandango hangs if X in 24bpp mode
http://bugs.winehq.org/show_bug.cgi?id=9667 Summary: Grim Fandango hangs if X in 24bpp mode Product: Wine Version: 0.9.45. Platform: PC URL: http://www.grimfandango.net/?page=demo OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-x11driver AssignedTo: wine-bugs(a)winehq.org ReportedBy: a.hurst(a)shef.ac.uk Grim Fandango works well if X is started with 16-bit colour depth. If started with 24-bit colour, it hangs before the intro video (disc 1) or the game engine start (disc 2). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #1 from Lei Zhang <thestig(a)google.com> 2007-09-18 16:46:43 --- Does the demo have the same problem? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #2 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2007-09-18 17:16:53 --- Yes, the linked demo behaves the same way. Starts and runs ok if X in 16bpp mode. (Haven't tested whether it crashes as in bug 9668) In 24bpp mode, outputs the following at console, and hangs before game engine start: $ wine Grim.exe fixme:win:EnumDisplayDevicesW ((null),0,0x34f39c,0x00000000), stub! fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1219e0) : stub, simulating 64MB for now, returning 64MB left fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x117048)->(0x10036,00000011) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x117048)->(0x10036,00000008) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x117048)->((nil),00000008) err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not registered err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b} could be created for context 0x1 fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000051) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000011) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000008) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000011) fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->((nil),00000008) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000051) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000011) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000008) fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x12e830)->(0x10036,00000011) fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #3 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2007-09-19 14:26:28 --- Created an attachment (id=8146) --> (http://bugs.winehq.org/attachment.cgi?id=8146) Output WINEDBUG=+d3d : X in 16bpp mode +d3d output with X in 16 bpp mode. It starts up and begins playing intro video as normal (until I kill it). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #4 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2007-09-19 14:28:41 --- Created an attachment (id=8147) --> (http://bugs.winehq.org/attachment.cgi?id=8147) Output WINEDBUG=+d3d : X in 24bpp mode +d3d output with X in 24 bpp mode. It starts up and draws one or two frames before freezing (or drawing something like 0.00000001 fps - you never can tell) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #5 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2007-10-10 12:51:22 --- According to Thunderbird, this bug only applies to older nvidia cards (such as my TNT2). -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #6 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2007-11-01 10:09:22 --- The case in comment #5 is confirmed: with an nvidia GeForce 6200, this bug doesn't occur. According to TB, any cards before GeForce 4 are affected. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Andrew Charles Hurst <a.hurst(a)shef.ac.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #7 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-01-12 17:14:10 --- Still happens in 0.9.53 on my TNT2. Setting HKCU/Software/Wine/Direct3D/RenderTargetLockMode = readtex will circumvent the hang, but beware, some things will no longer be drawn. Missing GL_ARB_pixelbuffer_object for pbo's -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Andrew Charles Hurst <a.hurst(a)shef.ac.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|winex11.drv |directx-ddraw --- Comment #8 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-03-08 18:01:27 --- I'm loathe to add 'regression' to the keywords even though this did use to work, because I've talked to Roderick Colenbrander and this bug was caused by an implementation decision which will not be reverted. See my bug 7585 which is also a result of the missing GL_EXT_pixel_buffer_object support. I think an implementation of pbo's which can use either GL_ARB_pixel_buffer_object or GL_EXT_pixel_buffer_object is required. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Ivan Yosifov <ivan(a)yosifov.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ivan(a)yosifov.net -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Jeff Zaroyko <jeffzaroyko(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeffzaroyko(a)gmail.com --- Comment #9 from Jeff Zaroyko <jeffzaroyko(a)gmail.com> 2008-07-01 22:03:42 --- This also works for me in wine-1.1.0-130-gee24a37 with nvidia 8800. If the patch that stops this working on really old cards won't be reverted, then shouldn't this be marked wontfix? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #10 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2008-07-02 03:56:19 --- The feature using only one type of PBO extension is only a workaround for the a problem which needs a better solution in the long term: that of rendering non-native pixel depths. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #11 from Austin English <austinenglish(a)gmail.com> 2008-12-30 09:50:22 --- Is this still an issue in current (1.1.11 or newer) wine? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Scott Ritchie <scott(a)open-vote.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED CC| |scott(a)open-vote.org Resolution| |FIXED --- Comment #12 from Scott Ritchie <scott(a)open-vote.org> 2009-07-20 02:46:20 --- I was able to run the demo and begin moving my character around. Fixed! -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #13 from Andrew Charles Hurst <a.hurst(a)shef.ac.uk> 2009-07-20 04:25:06 --- Scott, did you test on a TNT2 or similar card without PBO? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Scott Ritchie <scott(a)open-vote.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|FIXED | --- Comment #14 from Scott Ritchie <scott(a)open-vote.org> 2009-07-20 07:27:39 --- Whoops, sorry -- looks like this model is newer than I thought. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 byteframe <byteframe(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |byteframe(a)gmail.com -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #15 from byteframe <byteframe(a)gmail.com> 2010-04-25 23:22:24 --- I also suffer from this issue, but only on an intel card. My desktop with an nvidia card can start the game in 24bpp. vesa driver 16bpp: game works, slow of course intel driver 16bpp: quick and quiet fail, only prints out a few of the following messages: "fixme:d3d_caps:wined3d_guess_card No card selector available for GL vendor 3 and card vendor 8086." vesa driver 24bpp: fails intel driver 24bpp: fails like vesa in 24bpp, many times crashing X Also, you can put the game in a Virtual Desktop, and that seems to mitigate the effects of X crashing, and maybe would substitute for changing X bpp to 16 on an intel system, but I still can't start the game on my laptop. I will attach the terminal output of these executions. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #16 from byteframe <byteframe(a)gmail.com> 2010-04-25 23:23:33 --- Created an attachment (id=27561) --> (http://bugs.winehq.org/attachment.cgi?id=27561) non-debug output of 4 grim fandango runs in 16/24 bpp -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 joaopa <jeremielapuree(a)yahoo.fr> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree(a)yahoo.fr --- Comment #17 from joaopa <jeremielapuree(a)yahoo.fr> 2011-02-28 12:05:39 CST --- No problem for me in current git with the demo (NVidia geforce 7600 go, driver 260.19.36). This bug should be noted as FIXED. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #18 from Austin English <austinenglish(a)gmail.com> 2011-02-28 13:08:14 CST --- (In reply to comment #17)
No problem for me in current git with the demo (NVidia geforce 7600 go, driver 260.19.36). This bug should be noted as FIXED.
It only affects older graphics cards. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Austin English <austinenglish(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Component|directx-ddraw |directx-d3d -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9667 Jarkko K <jarkko_korpi(a)hotmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi(a)hotmail.com --- Comment #19 from Jarkko K <jarkko_korpi(a)hotmail.com> --- I tested the demo with 1.7.16. I could install it, could run it. No crash and even sounds worked. I moved the char with keyboard. kubuntu 14.04, ati 7870, 14.3 beta. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #20 from Jarkko K <jarkko_korpi(a)hotmail.com> --- Created attachment 47973 --> http://bugs.winehq.org/attachment.cgi?id=47973 from game Colors ok -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 --- Comment #21 from Jarkko K <jarkko_korpi(a)hotmail.com> --- I retested this demo with 1.7.15, because I accidentally used earlier 1.6.something version when I commented. But all seem to work like last time. I don't see difference. If you look at the picture I attached, you see that there is long black thing behind the character. It's his shadow. It was there was last time too, i just didn't mention it. Game is drawing too long shadow. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=9667 Bruno Jesus <00cpxxx(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #22 from Bruno Jesus <00cpxxx(a)gmail.com> --- Works very well here, tested with the CD version and both 16 and 24bpp in wine 1.7.17. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=9667 Alexandre Julliard <julliard(a)winehq.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #23 from Alexandre Julliard <julliard(a)winehq.org> --- Closing bugs fixed in 1.7.18. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.
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