[Bug 14976] New: Psychonauts crashes after intro videos
http://bugs.winehq.org/show_bug.cgi?id=14976 Summary: Psychonauts crashes after intro videos Product: Wine Version: 1.1.3 Platform: PC-x86-64 URL: http://steampowered.com/ OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: vitaliy(a)kievinfo.com Blocks: 10403 After first 2 videos game crashes. The game uses memorydumper to capture crash. However it's not very helpful: Backtrace: =>1 0x7cfe2c7f in libglcore.so.1 (+0x297c7f) (0x00000000) The crash happens with ORM=fbo only. This is regression that was caused by one of the patches moving ActivateContext around. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #1 from H. Verbeet <hverbeet(a)gmail.com> 2008-08-24 05:47:40 --- That patch was actually supposed to fix some problems with FBOs in that game, but I just saw I've forgotten to clean part of the patch up. In DestroyContext(), there's a comment that says "FIXME: We probably need an active context to do this...". Try commenting out the calls to glDeleteFramebuffersEXT(). The proper thing to do there is to first make the GLX context current, delete the FBOs, and only then call pwglMakeCurrent(NULL, NULL); -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #2 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-08-24 11:40:33 --- Nope do dice still crashing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #3 from H. Verbeet <hverbeet(a)gmail.com> 2008-08-24 11:52:33 --- Could you figure out where/how in wined3d this is triggered? The issue with using FBOs across GL contexts should have been fixed by 80fa4a3122283a07de83485377668ceb37a6ce25, but maybe this is something else. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #4 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-08-24 12:35:14 --- Doesn't look like I can do much. FBO doesn't want to work not sure exactly why. The game starts but have artifacts described in bug 9269 which happen with default ORM only. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED --- Comment #5 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-07 17:00:03 --- Working with wine-1.1.4. The crash could have been caused by some other changes affecting FBO. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 Vitaliy Margolen <vitaliy(a)kievinfo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED --- Comment #6 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-07 17:00:20 --- Closing fixed in wine-1.1.4 -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #7 from H. Verbeet <hverbeet(a)gmail.com> 2008-09-07 17:08:07 --- Probably 4b6887b8e374826156305094ba547b42b5673da5. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #8 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-09-07 17:13:33 --- Could be. In either case thanks for foxing it. And hope it won't come back in a form of other driver bugs. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14976 --- Comment #9 from H. Verbeet <hverbeet(a)gmail.com> 2008-09-07 17:17:24 --- Unfortunately that commit is really more a case of playing it safe against buggy drivers, and it doesn't fix the issue for everyone. I'm afraid that for a proper fix we'll have to wait for nvidia to fix their drivers. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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