[Bug 8371] New: Capturing video with the yukon seom capture framework results in bad output
http://bugs.winehq.org/show_bug.cgi?id=8371 Summary: Capturing video with the yukon seom capture framework results in bad output Product: Wine Version: 0.9.37. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: d1m1(a)gmx.ch I start Tomb Raider Legend with wine-0.9.37 using the yukon preloader (revision 67 (not the newest one), but current seom-version) of the seom capture framework: http://www.neopsis.com/projects/yukon ingame everything is fine (if reflection and water effects are off and shadows and next gen mode are not enabled at the same time) capturing a video (using F8 as hotkey for both start and stop capture) results in a file /tmp/yukon.seom on my machine. Playing it with 'seom-player /tmp/yukon.som' shows me the captured ingame-sequence. The video-image is turned 180° degrees and only fills one quarter of the whole playback-frame (which is black) in the lower left corner, which is not desired. Another effect is, that the HUD is not displayed in the video. Using wine-0.9.32 the result is good and visually identical. Newer versions i tested return the described undesired result (0.9.33,0.9.37) I don't know if this is a bug in wine or the yukon seom capture framework. I'm unable to get the newest version of yukon to work, so i can't say if the newest version of yukon fixes it. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.
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