[Bug 421] Implement a DIB engine
http://bugs.winehq.org/show_bug.cgi?id=421 --- Comment #370 from dufoli <olivier.duff(a)gmail.com> 2010-05-26 07:38:13 --- Ok, I have take a look at your screen shots. The 1pixel error must come from center/radius calculation but I simply do : LONG a = (right - left) / 2.0; LONG b = (bottom - top) / 2.0; LONG cx = (right + left) / 2.0; LONG cy = (bottom + top) / 2.0; So maybe, I have to use a cast somewhere because right, left, bottom and top are integer... About shape, the strange thing is that I found the shape of my ellipse better than on windows... I use the breshensam algo. Maybe they use an other algo: - Jerry van Aken - Danny Cohen - Dilip Da silva - L. B. Smith ... -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.
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